No edit summary |
m (Text replacement - "|element=Null" to "|element=None") |
||
Line 12: | Line 12: | ||
|karmarequirement= | |karmarequirement= | ||
|number=154 | |number=154 | ||
|element= | |element=None | ||
|damage=0 | |damage=0 | ||
|mb=34 | |mb=34 | ||
Line 34: | Line 34: | ||
|karmarequirement= | |karmarequirement= | ||
|number=155 | |number=155 | ||
|element= | |element=None | ||
|damage=0 | |damage=0 | ||
|mb=47 | |mb=47 | ||
Line 56: | Line 56: | ||
|karmarequirement= | |karmarequirement= | ||
|number=156 | |number=156 | ||
|element= | |element=None | ||
|damage=0 | |damage=0 | ||
|mb=62 | |mb=62 |
Latest revision as of 02:36, 31 March 2023
Geddon1 | |
---|---|
Description | Cracks all panel on screen |
Full name | Geddon 1 |
Class | Standard |
Library # | 154 |
Element | None |
Attack power | — |
Codes | M P Z * |
MB | 34 |
Geddon2 | |
---|---|
Description | Breaks all empty panels |
Full name | Geddon 2 |
Class | Standard |
Library # | 155 |
Element | None |
Attack power | — |
Codes | H T W |
MB | 47 |
Geddon3 | |
---|---|
Description | Turns all panels to swamp |
Full name | Geddon 3 |
Class | Standard |
Library # | 156 |
Element | None |
Attack power | — |
Codes | A O V |
MB | 62 |
Part of program advances | PoisPhar |