GridMan chip series (BN5): Difference between revisions

Chip series (BN5)
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m (Text replacement - "|element=Null" to "|element=None")
 
Line 12: Line 12:
|karmarequirement=Light
|karmarequirement=Light
|number=55
|number=55
|element=Null
|element=None
|damage=100
|damage=100
|mb=46
|mb=46
Line 34: Line 34:
|karmarequirement=Light
|karmarequirement=Light
|number=56
|number=56
|element=Null
|element=None
|damage=0
|damage=0
|mb=72
|mb=72
Line 56: Line 56:
|karmarequirement=Dark
|karmarequirement=Dark
|number=57
|number=57
|element=Null
|element=None
|damage=0
|damage=0
|mb=72
|mb=72

Latest revision as of 02:34, 31 March 2023

Chip 5 Mega 055.png
Chip Icon 5 Mega 055.png GridMan
DescriptionExplodes when touchdown
Full nameGridMan
ClassMega
Library #55
ElementNone None
Attack power100
CodesF
MB46
KarmaLight
Chip 5 Mega 056.png
Chip Icon 5 Mega 056.png GridManSP
DescriptionExplodes when touchdown
Full nameGridMan SP
ClassMega
Library #56
ElementNone None
Attack power
CodesF
MB72
KarmaLight
Part of program advancesFootball
Chip 5 Mega 057.png
Chip Icon 5 Mega 057.png GridManDS
DescriptionExplodes when touchdown
Full nameGridMan DS
ClassMega
Library #57
ElementNone None
Attack power
CodesF
MB72
KarmaDark
Part of program advancesFootball