N1GP:Todo: Difference between revisions

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==Pages to be complete:==
==Pages to be complete:==
*[[Elec_Pulse_chip_series_(BN6)]] -ChinaTV
*[[Golem_Hit_chip_series_(BN6)]]-a4avg reserve
*[[Golem_Hit_chip_series_(BN6)]]-a4avg reserve
*[[Corn Shot_chip_series_(BN6)]] frame data and counterplay
*[[Corn Shot_chip_series_(BN6)]] frame data and counterplay
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* https://wiki.n1gp.net/Shield_NaviCust_part_series_(BN6)
* https://wiki.n1gp.net/Shield_NaviCust_part_series_(BN6)
* https://wiki.n1gp.net/Variable_Sword_chip_series_(BN6)
* https://wiki.n1gp.net/Variable_Sword_chip_series_(BN6)
*[[Elec_Pulse_chip_series_(BN6)]]


==Misc things to add==
==Misc things to add==

Revision as of 20:57, 14 July 2023

mongus

style guide: N1GP:Style_guide

Pages to be created:

  • game mechanic guides :holding back tears:
  • adding victors

Pages to be complete:

Pages to be checked:

Misc things to add

  • add beast out jump targetting to all chips
  • beast out jump targeting moved to be under chip description and above notes
  • add slash vs dust cross in both pages
  • add how b back works and the frame window timing
  • add bingus patch info for bdt and tengu and windrack
  • add to chips and crosses how they interact with the invis barrier glitch (and maybe finding a better name for the page :baby) Invisible + Barrier interaction
  • adding the beast jump frames for chips
  • add patch cards that give a navi cust part

DONE