Rush (BN6): Difference between revisions

NaviCust part series (BN6)
m (Text replacement - "{{Infobox navicust part" to "{{Infobox NaviCust part |gamenumber=6")
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|number=32
|number=32
|name=Rush
|name=Rush
|fullname=Rush
|series=Rush
|bug=Disabled
|compressioncode=RLBAABALLR
|description=VS only! Tracks enemies
|description=VS only! Tracks enemies
|colors=Yellow
|colors=Yellow
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}}
}}


Activates when the opponent uses their first Invisible chip in the battle. Rush nullifies its effects and paralyzes the opponent for 150f. Cannot paralyze enemies with a Barrier/Aura or Invincible, but still removes the Invisible chip. Does not trigger if Invisible is used during TFC.  
Activates when the opponent uses their first Invisible chip in the battle. Rush nullifies its effects and paralyzes the opponent for 150f. Cannot paralyze enemies with a Barrier/Aura or Invincible, but still removes the Invisible chip. Does not trigger if Invisible is used during cut in.  


If MegaMan is in a form that has access to Anger, then Rush will grant Anger as long as the paralysis time is not reduced to under 121f.  
If MegaMan is in a form that has access to Anger, then Rush will grant Anger as long as the paralysis time is not reduced to under 121f.  
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Will not work if the program was bugged, regardless of BugFix chip usage. This applies even when granted by a modcard.
Will not work if the program was bugged, regardless of BugFix chip usage. This applies even when granted by a modcard.


{{Navplate navicust parts}}
{{Navplate NaviCust parts (BN6)}}

Latest revision as of 18:34, 30 April 2023

Rush
DescriptionVS only! Tracks enemies
Full nameRush
TypeSolid
Colors Yellow
Compression codeRLBAABALLR
BugDisabled

Activates when the opponent uses their first Invisible chip in the battle. Rush nullifies its effects and paralyzes the opponent for 150f. Cannot paralyze enemies with a Barrier/Aura or Invincible, but still removes the Invisible chip. Does not trigger if Invisible is used during cut in.

If MegaMan is in a form that has access to Anger, then Rush will grant Anger as long as the paralysis time is not reduced to under 121f.

Will not work if the program was bugged, regardless of BugFix chip usage. This applies even when granted by a modcard.