Boomerang chip series (BN6): Difference between revisions

Chip series (BN6)
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Line 5: Line 5:
|name=Boomer
|name=Boomer
|fullname=Boomerang
|fullname=Boomerang
|series=Boomerang
|description=Boomerang that circ btl field
|description=Boomerang that circ btl field
|class=Standard
|class=Standard
Line 23: Line 24:
|sortorder=120
|sortorder=120
|name=HiBoomer
|name=HiBoomer
|fullname=HighBoomerang
|fullname=High Boomerang
|series=Boomerang
|description=Boomerang that circ btl field
|description=Boomerang that circ btl field
|class=Standard
|class=Standard
Line 42: Line 44:
|sortorder=121
|sortorder=121
|name=M-Boomer
|name=M-Boomer
|fullname=MegaBoomerang
|fullname=Mega Boomerang
|series=Boomerang
|description=Boomerang that circ btl field
|description=Boomerang that circ btl field
|class=Standard
|class=Standard

Latest revision as of 23:23, 25 October 2022

Chip 6 Standard 119.png
Chip Icon 6 Standard 119.png Boomer
DescriptionBoomerang that circ btl field
Full nameBoomerang
ClassStandard
Library #119
ElementWood Wood
Attack power100
CodesJ K T
MB16 (max 5 copies)
Chip lockout20 frames
Chip 6 Standard 120.png
Chip Icon 6 Standard 120.png HiBoomer
DescriptionBoomerang that circ btl field
Full nameHigh Boomerang
ClassStandard
Library #120
ElementWood Wood
Attack power140
CodesB L V
MB26 (max 4 copies)
Chip lockout20 frames
Chip 6 Standard 121.png
Chip Icon 6 Standard 121.png M-Boomer
DescriptionBoomerang that circ btl field
Full nameMega Boomerang
ClassStandard
Library #121
ElementWood Wood
Attack power170
CodesI M W
MB36 (max 3 copies)
Chip lockout20 frames

Creates Grass Panel on every enemy panel it travels over. Will not create grass over holes. They have 20f chip lockout. Changes panels before dealing damage.