m (Text replacement - "Navplate chips" to "Navplate chips 6") |
(rebuild series data) Tag: Manual revert |
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(13 intermediate revisions by 2 users not shown) | |||
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{{Infobox | {{Infobox program advance | ||
|gamenumber=6 | |||
|internalid=320 | |||
|sortorder=320 | |||
|name=GigaCan1 | |name=GigaCan1 | ||
|fullname=Giga Cannon 1 | |||
|series=Giga Cannon | |||
|description=Giga lvl cannon attack! | |description=Giga lvl cannon attack! | ||
|number=1 | |number=1 | ||
Line 11: | Line 16: | ||
{{Infobox program advance | {{Infobox program advance | ||
|gamenumber=6 | |||
|internalid=321 | |||
|sortorder=321 | |||
|name=GigaCan2 | |name=GigaCan2 | ||
|fullname=Giga Cannon 2 | |||
|series=Giga Cannon | |||
|description=Giga lvl cannon attack! | |description=Giga lvl cannon attack! | ||
|number=2 | |number=2 | ||
Line 22: | Line 32: | ||
{{Infobox program advance | {{Infobox program advance | ||
|gamenumber=6 | |||
|internalid=322 | |||
|sortorder=322 | |||
|name=GigaCan3 | |name=GigaCan3 | ||
|fullname=Giga Cannon 3 | |||
|series=Giga Cannon | |||
|description=Giga lvl cannon attack! | |description=Giga lvl cannon attack! | ||
|number=3 | |number=3 | ||
Line 34: | Line 49: | ||
V1 = 300, V2 = 400, V3 = 500. Null element. Change from previous games: Explodes surrounding 3x3 area if hits a target or back row. | V1 = 300, V2 = 400, V3 = 500. Null element. Change from previous games: Explodes surrounding 3x3 area if hits a target or back row. | ||
{{Navplate chips | {{Navplate chips (BN6)}} |
Latest revision as of 00:12, 26 October 2022
GigaCan1 | |
---|---|
Description | Giga lvl cannon attack! |
Full name | Giga Cannon 1 |
Library # | 1 |
Damage | 300 |
Uses chips | Cannon A Cannon B Cannon C |
GigaCan2 | |
---|---|
Description | Giga lvl cannon attack! |
Full name | Giga Cannon 2 |
Library # | 2 |
Damage | 400 |
Uses chips | HiCannon L HiCannon M HiCannon N |
GigaCan3 | |
---|---|
Description | Giga lvl cannon attack! |
Full name | Giga Cannon 3 |
Library # | 3 |
Damage | 500 |
Uses chips | M-Cannon R M-Cannon S M-Cannon T |
V1 = 300, V2 = 400, V3 = 500. Null element. Change from previous games: Explodes surrounding 3x3 area if hits a target or back row.