m (Move page script moved page JudgeMan Series to JudgeMan series without leaving a redirect) |
Playerzero (talk | contribs) No edit summary |
||
(24 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox chip | |||
|gamenumber=6 | |||
|internalid=266 | |||
|sortorder=266 | |||
|name=JudgeMan | |||
|fullname=JudgeMan | |||
|series=JudgeMan | |||
|description=Whip 3 panels forward | |||
|class=Mega | |||
|librarysection=Mega | |||
|number=31 | |||
|element=Elec | |||
|damage=100 | |||
|mb=52 | |||
|codes=J,* | |||
|delay=0 | |||
|name_ja=ジャッジマン | |||
|description_ja=よこ3マスにムチ!さらにパネルをぬすんだあいてにさばき | |||
}} | |||
{{Infobox chip | |||
|gamenumber=6 | |||
|internalid=267 | |||
|sortorder=267 | |||
|name=JudgeMnEX | |||
|fullname=JudgeMan EX | |||
|series=JudgeMan | |||
|description=Whip 3 panels forward | |||
|class=Mega | |||
|librarysection=Mega | |||
|number=32 | |||
|element=Elec | |||
|damage=120 | |||
|mb=62 | |||
|codes=J | |||
|delay=0 | |||
|name_ja=ジャッジマンEX | |||
|description_ja=よこ3マスにムチ!さらにパネルをぬすんだあいてにさばき | |||
}} | |||
{{Infobox chip | |||
|gamenumber=6 | |||
|internalid=268 | |||
|sortorder=268 | |||
|name=JudgeMnSP | |||
|fullname=JudgeMan SP | |||
|series=JudgeMan | |||
|description=Whip 3 panels forward | |||
|class=Mega | |||
|librarysection=Mega | |||
|number=33 | |||
|element=Elec | |||
|damage=190 | |||
|mb=72 | |||
|codes=J | |||
|delay=0 | |||
|name_ja=ジャッジマンSP | |||
|description_ja=よこ3マスにムチ!さらにパネルをぬすんだあいてにさばき | |||
}} | |||
Paralyzes for 120f and Invis-piercing. If you are at a panel disadvantage, those panels become Balance Books and are reclaimed. Books do not spawn on broken/hole panels or occupied panels (obstacle/player) and will not return area if they were unable to spawn at all on the affected columns. Books cannot go over holes and will disappear. Cannot be used on a hole. | Paralyzes for 120f and Invis-piercing. If you are at a panel disadvantage, those panels become Balance Books and are reclaimed. Books do not spawn on broken/hole panels or occupied panels (obstacle/player) and will not return area if they were unable to spawn at all on the affected columns. Books cannot go over holes and will disappear. Cannot be used on a hole. | ||
Books hit for 20 damage for the V1 version, 30 for the EX version and 40 for the SP version. Each book is null type and cannot be boosted by attack boosts, but are affected by Full Synchro and Anger’s 2x. | Books hit for 20 damage for the V1 version, 30 for the EX version and 40 for the SP version. Each book is null type and cannot be boosted by attack boosts, but are affected by Full Synchro and Anger’s 2x. | ||
{{Navplate chips (BN6)}} |
Latest revision as of 14:26, 15 March 2023
JudgeMan | |
---|---|
Description | Whip 3 panels forward |
Full name | JudgeMan |
Class | Mega |
Library # | 31 |
Element | Elec |
Attack power | 100 |
Codes | J * |
MB | 52 (max 1 copy) |
JudgeMnEX | |
---|---|
Description | Whip 3 panels forward |
Full name | JudgeMan EX |
Class | Mega |
Library # | 32 |
Element | Elec |
Attack power | 120 |
Codes | J |
MB | 62 (max 1 copy) |
JudgeMnSP | |
---|---|
Description | Whip 3 panels forward |
Full name | JudgeMan SP |
Class | Mega |
Library # | 33 |
Element | Elec |
Attack power | 190 |
Codes | J |
MB | 72 (max 1 copy) |
Paralyzes for 120f and Invis-piercing. If you are at a panel disadvantage, those panels become Balance Books and are reclaimed. Books do not spawn on broken/hole panels or occupied panels (obstacle/player) and will not return area if they were unable to spawn at all on the affected columns. Books cannot go over holes and will disappear. Cannot be used on a hole. Books hit for 20 damage for the V1 version, 30 for the EX version and 40 for the SP version. Each book is null type and cannot be boosted by attack boosts, but are affected by Full Synchro and Anger’s 2x.