(Add internal ID and sort order) |
m (Text replacement - "|element=Null" to "|element=None") |
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(5 intermediate revisions by the same user not shown) | |||
Line 4: | Line 4: | ||
|sortorder=88 | |sortorder=88 | ||
|name=CrakShot | |name=CrakShot | ||
|fullname=Crack Shot | |||
|series=Crack Shot | |||
|description=Shoot a panel at an enemy! | |description=Shoot a panel at an enemy! | ||
|class=Standard | |class=Standard | ||
|librarysection=Standard | |librarysection=Standard | ||
|number=88 | |number=88 | ||
|element= | |element=None | ||
|damage=60 | |damage=60 | ||
|mb=4 | |mb=4 | ||
Line 22: | Line 24: | ||
|sortorder=89 | |sortorder=89 | ||
|name=DublShot | |name=DublShot | ||
|fullname=Double Shot | |||
|series=Crack Shot | |||
|description=Shoot 2 panels at an enemy! | |description=Shoot 2 panels at an enemy! | ||
|class=Standard | |class=Standard | ||
|librarysection=Standard | |librarysection=Standard | ||
|number=89 | |number=89 | ||
|element= | |element=None | ||
|damage=60 | |damage=60 | ||
|mb=8 | |mb=8 | ||
Line 40: | Line 44: | ||
|sortorder=90 | |sortorder=90 | ||
|name=TrplShot | |name=TrplShot | ||
|fullname=Triple Shot | |||
|series=Crack Shot | |||
|description=Shoot 3 panels at an enemy! | |description=Shoot 3 panels at an enemy! | ||
|class=Standard | |class=Standard | ||
|librarysection=Standard | |librarysection=Standard | ||
|number=90 | |number=90 | ||
|element= | |element=None | ||
|damage=100 | |damage=100 | ||
|mb=12 | |mb=12 |
Latest revision as of 02:33, 31 March 2023
CrakShot | |
---|---|
Description | Shoot a panel at an enemy! |
Full name | Crack Shot |
Class | Standard |
Library # | 88 |
Element | None |
Attack power | 60 |
Codes | A G T * |
MB | 4 (max 5 copies) |
DublShot | |
---|---|
Description | Shoot 2 panels at an enemy! |
Full name | Double Shot |
Class | Standard |
Library # | 89 |
Element | None |
Attack power | 60 |
Codes | C R U * |
MB | 8 (max 5 copies) |
TrplShot | |
---|---|
Description | Shoot 3 panels at an enemy! |
Full name | Triple Shot |
Class | Standard |
Library # | 90 |
Element | None |
Attack power | 100 |
Codes | J L V * |
MB | 12 (max 5 copies) |
If something is on the panel, the Shot will not be formed and the panels just become cracked. Using with Beast Out will attempt to line up with the same row of the enemy & jump forward, lowering TripleShot’s accuracy.