DustMan chip series (BN6): Difference between revisions

Chip series (BN6)
m (Move page script moved page DustMan chip series (6) to DustMan chip series (BN6) without leaving a redirect)
m (Text replacement - "|element=Null" to "|element=None")
 
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{{Infobox chip
{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=254
|sortorder=254
|name=DustMan
|name=DustMan
|fullname=DustMan
|series=DustMan
|description=Attk ahd. Suck in & shoot out
|description=Attk ahd. Suck in & shoot out
|class=Mega
|class=Mega
|game=Falzar
|librarysection=Mega
|gamevariant=Falzar
|number=19
|number=19
|element=Null
|element=None
|damage=110
|damage=110
|mb=39
|mb=39
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{{Infobox chip
{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=255
|sortorder=255
|name=DustManEX
|name=DustManEX
|fullname=DustMan EX
|series=DustMan
|description=Attk ahd. Suck in & shoot out
|description=Attk ahd. Suck in & shoot out
|class=Mega
|class=Mega
|game=Falzar
|librarysection=Mega
|gamevariant=Falzar
|number=20
|number=20
|element=Null
|element=None
|damage=130
|damage=130
|mb=56
|mb=56
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{{Infobox chip
{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=256
|sortorder=256
|name=DustManSP
|name=DustManSP
|fullname=DustMan SP
|series=DustMan
|description=Attk ahd. Suck in & shoot out
|description=Attk ahd. Suck in & shoot out
|class=Mega
|class=Mega
|game=Falzar
|librarysection=Mega
|gamevariant=Falzar
|number=21
|number=21
|element=Null
|element=None
|damage=0
|damage=200
|mb=74
|mb=74
|codes=D
|codes=D
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}}
}}


Removes all type 1 and 2 objects on the field or midair. Shoots Scrap Reborn down the row, followed by all the removed obstacles. Scrap Reborn cracks the panel it hits. All hits are pseudo-break damage & will not decross Slash Cross. Chanes panel before dealing damage.  
Removes all type 1 and 2 objects on the field or midair (except Mine). Shoots Scrap Reborn down the row, followed by all the removed obstacles. Scrap Reborn cracks the panel it hits. All hits are pseudo-break damage & will not decross Slash Cross. Chanes panel before dealing damage.  
Obstacles sucked in are modified to be the default version of that obstacle. So an IceCube will become an Aqua-less RockCube. Does not spawn if used on broken panels.
Obstacles sucked in are modified to be the default version of that obstacle. So an IceCube will become an Aqua-less RockCube. Does not spawn if used on broken panels.


{{Navplate chips 6}}
{{Navplate chips (BN6)}}

Latest revision as of 02:38, 31 March 2023

Chip 6 Mega 019 Falzar.png
Chip Icon 6 Mega 019 Falzar.png DustMan
DescriptionAttk ahd. Suck in & shoot out
Full nameDustMan
ClassMega
Library #19F
ElementNone None
Attack power110
CodesD *
MB39 (max 3 copies)
Chip 6 Mega 020 Falzar.png
Chip Icon 6 Mega 020 Falzar.png DustManEX
DescriptionAttk ahd. Suck in & shoot out
Full nameDustMan EX
ClassMega
Library #20F
ElementNone None
Attack power130
CodesD
MB56 (max 1 copy)
Chip 6 Mega 021 Falzar.png
Chip Icon 6 Mega 021 Falzar.png DustManSP
DescriptionAttk ahd. Suck in & shoot out
Full nameDustMan SP
ClassMega
Library #21F
ElementNone None
Attack power200
CodesD
MB74 (max 1 copy)

Removes all type 1 and 2 objects on the field or midair (except Mine). Shoots Scrap Reborn down the row, followed by all the removed obstacles. Scrap Reborn cracks the panel it hits. All hits are pseudo-break damage & will not decross Slash Cross. Chanes panel before dealing damage. Obstacles sucked in are modified to be the default version of that obstacle. So an IceCube will become an Aqua-less RockCube. Does not spawn if used on broken panels.