(Fix internal ID and sort order) |
m (Text replacement - "|element=Null" to "|element=None") |
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(4 intermediate revisions by 3 users not shown) | |||
Line 4: | Line 4: | ||
|sortorder=254 | |sortorder=254 | ||
|name=DustMan | |name=DustMan | ||
|fullname=DustMan | |||
|series=DustMan | |||
|description=Attk ahd. Suck in & shoot out | |description=Attk ahd. Suck in & shoot out | ||
|class=Mega | |class=Mega | ||
Line 9: | Line 11: | ||
|gamevariant=Falzar | |gamevariant=Falzar | ||
|number=19 | |number=19 | ||
|element= | |element=None | ||
|damage=110 | |damage=110 | ||
|mb=39 | |mb=39 | ||
Line 23: | Line 25: | ||
|sortorder=255 | |sortorder=255 | ||
|name=DustManEX | |name=DustManEX | ||
|fullname=DustMan EX | |||
|series=DustMan | |||
|description=Attk ahd. Suck in & shoot out | |description=Attk ahd. Suck in & shoot out | ||
|class=Mega | |class=Mega | ||
Line 28: | Line 32: | ||
|gamevariant=Falzar | |gamevariant=Falzar | ||
|number=20 | |number=20 | ||
|element= | |element=None | ||
|damage=130 | |damage=130 | ||
|mb=56 | |mb=56 | ||
Line 42: | Line 46: | ||
|sortorder=256 | |sortorder=256 | ||
|name=DustManSP | |name=DustManSP | ||
|fullname=DustMan SP | |||
|series=DustMan | |||
|description=Attk ahd. Suck in & shoot out | |description=Attk ahd. Suck in & shoot out | ||
|class=Mega | |class=Mega | ||
Line 47: | Line 53: | ||
|gamevariant=Falzar | |gamevariant=Falzar | ||
|number=21 | |number=21 | ||
|element= | |element=None | ||
|damage= | |damage=200 | ||
|mb=74 | |mb=74 | ||
|codes=D | |codes=D | ||
Line 56: | Line 62: | ||
}} | }} | ||
Removes all type 1 and 2 objects on the field or midair. Shoots Scrap Reborn down the row, followed by all the removed obstacles. Scrap Reborn cracks the panel it hits. All hits are pseudo-break damage & will not decross Slash Cross. Chanes panel before dealing damage. | Removes all type 1 and 2 objects on the field or midair (except Mine). Shoots Scrap Reborn down the row, followed by all the removed obstacles. Scrap Reborn cracks the panel it hits. All hits are pseudo-break damage & will not decross Slash Cross. Chanes panel before dealing damage. | ||
Obstacles sucked in are modified to be the default version of that obstacle. So an IceCube will become an Aqua-less RockCube. Does not spawn if used on broken panels. | Obstacles sucked in are modified to be the default version of that obstacle. So an IceCube will become an Aqua-less RockCube. Does not spawn if used on broken panels. | ||
{{Navplate chips (BN6)}} | {{Navplate chips (BN6)}} |
Latest revision as of 02:38, 31 March 2023
DustMan | |
---|---|
Description | Attk ahd. Suck in & shoot out |
Full name | DustMan |
Class | Mega |
Library # | 19F |
Element | None |
Attack power | 110 |
Codes | D * |
MB | 39 (max 3 copies) |
DustManEX | |
---|---|
Description | Attk ahd. Suck in & shoot out |
Full name | DustMan EX |
Class | Mega |
Library # | 20F |
Element | None |
Attack power | 130 |
Codes | D |
MB | 56 (max 1 copy) |
DustManSP | |
---|---|
Description | Attk ahd. Suck in & shoot out |
Full name | DustMan SP |
Class | Mega |
Library # | 21F |
Element | None |
Attack power | 200 |
Codes | D |
MB | 74 (max 1 copy) |
Removes all type 1 and 2 objects on the field or midair (except Mine). Shoots Scrap Reborn down the row, followed by all the removed obstacles. Scrap Reborn cracks the panel it hits. All hits are pseudo-break damage & will not decross Slash Cross. Chanes panel before dealing damage. Obstacles sucked in are modified to be the default version of that obstacle. So an IceCube will become an Aqua-less RockCube. Does not spawn if used on broken panels.