Snake (BN6): Difference between revisions

Chip series (BN6)
>HonorNite
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{{Infobox chip
|gamenumber=6
|internalid=134
|sortorder=103
|name=Snake
|fullname=Snake
|series=Snake
|description=Call snke from hole in area.
|class=Standard
|librarysection=Standard
|number=103
|element=None
|damage=30
|mb=34
|codes=H,M,L
|delay=0
|name_ja=カモンスネーク
|description_ja=じぶんのエリアのあなマスからヘビがとんでいく!
}}
Targets all enemies and objects on field. Does not target non-Cube obstacles you control nor targets behind or in the same column of spawned snakes. If there is no target in the same row, it goes to the target on the upper row first.
Targets all enemies and objects on field. Does not target non-Cube obstacles you control nor targets behind or in the same column of spawned snakes. If there is no target in the same row, it goes to the target on the upper row first.
Change from previous game: No longer Wood and now causes flashing.
Change from previous game: No longer Wood and now causes flashing.
{{Navplate chips (BN6)}}

Latest revision as of 02:46, 31 March 2023

Chip 6 Standard 103.png
Chip Icon 6 Standard 103.png Snake
DescriptionCall snke from hole in area.
Full nameSnake
ClassStandard
Library #103
ElementNone None
Attack power30
CodesH M L
MB34 (max 3 copies)

Targets all enemies and objects on field. Does not target non-Cube obstacles you control nor targets behind or in the same column of spawned snakes. If there is no target in the same row, it goes to the target on the upper row first. Change from previous game: No longer Wood and now causes flashing.