(Add internal ID and sort order) |
m (Text replacement - "|element=Null" to "|element=None") |
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|sortorder=103 | |sortorder=103 | ||
|name=Snake | |name=Snake | ||
|fullname=Snake | |||
|series=Snake | |||
|description=Call snke from hole in area. | |description=Call snke from hole in area. | ||
|class=Standard | |class=Standard | ||
|librarysection=Standard | |librarysection=Standard | ||
|number=103 | |number=103 | ||
|element= | |element=None | ||
|damage=30 | |damage=30 | ||
|mb=34 | |mb=34 |
Latest revision as of 02:46, 31 March 2023
Snake | |
---|---|
Description | Call snke from hole in area. |
Full name | Snake |
Class | Standard |
Library # | 103 |
Element | None |
Attack power | 30 |
Codes | H M L |
MB | 34 (max 3 copies) |
Targets all enemies and objects on field. Does not target non-Cube obstacles you control nor targets behind or in the same column of spawned snakes. If there is no target in the same row, it goes to the target on the upper row first. Change from previous game: No longer Wood and now causes flashing.