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{{Infobox chip | {{Infobox chip | ||
|gamenumber=6 | |||
|internalid=46 | |||
|sortorder=123 | |||
|name=HeatDrgn | |name=HeatDrgn | ||
|fullname=Heat Dragon | |||
|series=Dragon | |||
|description=Drgn near clst enmy Hit 2rows | |description=Drgn near clst enmy Hit 2rows | ||
|class=Standard | |class=Standard | ||
|librarysection=Standard | |||
|number=123 | |number=123 | ||
|element=Fire | |element=Fire | ||
|damage=140 | |damage=140 | ||
|mb=40 | |mb=40 | ||
|codes=G,R,T | |||
|delay=0 | |||
|name_ja=ヒートドラゴン | |||
|description_ja=ちかいてきのいるれつからドラゴン!たて2れつを攻撃! | |description_ja=ちかいてきのいるれつからドラゴン!たて2れつを攻撃! | ||
}} | }} | ||
{{Infobox chip | {{Infobox chip | ||
|gamenumber=6 | |||
|internalid=47 | |||
|sortorder=124 | |||
|name=ElecDrgn | |name=ElecDrgn | ||
|fullname=Elec Dragon | |||
|series=Dragon | |||
|description=Drgn near clst enmy Hit 2rows | |description=Drgn near clst enmy Hit 2rows | ||
|class=Standard | |class=Standard | ||
|librarysection=Standard | |||
|number=124 | |number=124 | ||
|element=Elec | |element=Elec | ||
|damage=150 | |damage=150 | ||
|mb=40 | |mb=40 | ||
|codes=A,L,V | |||
|delay=0 | |||
|name_ja=エレキドラゴン | |||
|description_ja=ちかいてきのいるれつからドラゴン!たて2れつを攻撃! | |description_ja=ちかいてきのいるれつからドラゴン!たて2れつを攻撃! | ||
}} | }} | ||
{{Infobox chip | {{Infobox chip | ||
|gamenumber=6 | |||
|internalid=48 | |||
|sortorder=125 | |||
|name=AquaDrgn | |name=AquaDrgn | ||
|fullname=Aqua Dragon | |||
|series=Dragon | |||
|description=Drgn near clst enmy Hit 2rows | |description=Drgn near clst enmy Hit 2rows | ||
|class=Standard | |class=Standard | ||
|librarysection=Standard | |||
|number=125 | |number=125 | ||
|element=Aqua | |element=Aqua | ||
|damage=120 | |damage=120 | ||
|mb=44 | |mb=44 | ||
|codes=H,P,S | |||
|delay=0 | |||
|name_ja=アクアドラゴン | |||
|description_ja=ちかいてきのいるれつからドラゴン!たて2れつを攻撃! | |description_ja=ちかいてきのいるれつからドラゴン!たて2れつを攻撃! | ||
}} | }} | ||
{{Infobox chip | {{Infobox chip | ||
|gamenumber=6 | |||
|internalid=49 | |||
|sortorder=126 | |||
|name=WoodDrgn | |name=WoodDrgn | ||
|fullname=Wood Dragon | |||
|series=Dragon | |||
|description=Drgn near clst enmy Hit 2rows | |description=Drgn near clst enmy Hit 2rows | ||
|class=Standard | |class=Standard | ||
|librarysection=Standard | |||
|number=126 | |number=126 | ||
|element=Wood | |element=Wood | ||
|damage=130 | |damage=130 | ||
|mb=48 | |mb=48 | ||
|codes=G,T,V | |||
|delay=0 | |||
|name_ja=ウッドドラゴン | |||
|description_ja=ちかいてきのいるれつからドラゴン!たて2れつを攻撃! | |description_ja=ちかいてきのいるれつからドラゴン!たて2れつを攻撃! | ||
}} | }} | ||
Damage takes place before panel changes. Can spawn in your own area if the enemy is off the field. | |||
Aqua Dragon creates ice panels but not over broken panels. | |||
Elec Dragon only cracks panels and does not break already cracked panels. | |||
Wood Dragon is the only Wood chip that causes flashing on hit. It also creates grass panels but not over broken panels. | |||
{{Navplate chips}} | {{Navplate chips (BN6)}} |
Latest revision as of 04:51, 18 April 2023
HeatDrgn | |
---|---|
Description | Drgn near clst enmy Hit 2rows |
Full name | Heat Dragon |
Class | Standard |
Library # | 123 |
Element | Fire |
Attack power | 140 |
Codes | G R T |
MB | 40 (max 2 copies) |
ElecDrgn | |
---|---|
Description | Drgn near clst enmy Hit 2rows |
Full name | Elec Dragon |
Class | Standard |
Library # | 124 |
Element | Elec |
Attack power | 150 |
Codes | A L V |
MB | 40 (max 2 copies) |
AquaDrgn | |
---|---|
Description | Drgn near clst enmy Hit 2rows |
Full name | Aqua Dragon |
Class | Standard |
Library # | 125 |
Element | Aqua |
Attack power | 120 |
Codes | H P S |
MB | 44 (max 2 copies) |
WoodDrgn | |
---|---|
Description | Drgn near clst enmy Hit 2rows |
Full name | Wood Dragon |
Class | Standard |
Library # | 126 |
Element | Wood |
Attack power | 130 |
Codes | G T V |
MB | 48 (max 2 copies) |
Damage takes place before panel changes. Can spawn in your own area if the enemy is off the field.
Aqua Dragon creates ice panels but not over broken panels.
Elec Dragon only cracks panels and does not break already cracked panels.
Wood Dragon is the only Wood chip that causes flashing on hit. It also creates grass panels but not over broken panels.