Air Raid chip series (BN6): Difference between revisions

Chip series (BN6)
>HonorNite
(Created page with "Can be spawned on broken/hole panels. Follows moving targets. The number of shots is dependent on the chip. AirRaid has a 1/4 chance to miss a non-moving target with a shot. T...")
 
(temp fix for air raid info)
 
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Can be spawned on broken/hole panels. Follows moving targets. The number of shots is dependent on the chip. AirRaid has a 1/4 chance to miss a non-moving target with a shot. They do not block wind gusts.
{{Infobox chip
Chip
|gamenumber=6
HP
|internalid=104
Average hit count
|sortorder=142
Total shots
|name=AirRaid1
Lasts for (f)
|fullname=Air Raid 1
AirRaid1
|series=Air Raid
30
|description=Attk enmy w/flying FgtrPlne.
7.5
|class=Standard
10
|librarysection=Standard
150
|number=142
AirRaid2
|element=Obstacle
40
|damage=10
10.5
|mb=26
14
|codes=G,K,R
190
|delay=0
AirRaid3
|name_ja=エアレイド1
50
|description_ja=ゼロプレーンを目の前におきてきを攻撃する
13.5
}}
18
 
230
{{Infobox chip
|gamenumber=6
|internalid=105
|sortorder=143
|name=AirRaid2
|fullname=Air Raid 2
|series=Air Raid
|description=Attk enmy w/flying FgtrPlne.
|class=Standard
|librarysection=Standard
|number=143
|element=Obstacle
|damage=10
|mb=32
|codes=O,T,Y
|delay=0
|name_ja=エアレイド2
|description_ja=ゼロプレーンを目の前におきてきを攻撃する
}}
 
{{Infobox chip
|gamenumber=6
|internalid=106
|sortorder=144
|name=AirRaid3
|fullname=Air Raid 3
|series=Air Raid
|description=Attk enmy w/flying FgtrPlne.
|class=Standard
|librarysection=Standard
|number=144
|element=Obstacle
|damage=10
|mb=39
|codes=N,U,Z
|delay=0
|name_ja=エアレイド3
|description_ja=ゼロプレーンを目の前におきてきを攻撃する
}}
 
Can be spawned on broken/hole panels. Follows moving targets. Does not cause flinching nor flashing. The number of shots is dependent on the chip. AirRaid has a 1/4 chance to miss a non-moving target with a shot. They do not block wind gusts.
 
Chip     | HP | Average hit count | Total shots | Lasts for (f)
---------------------------------------------------------------
AirRaid1 | 30 |              7.5 |          10 |          150
AirRaid2 | 40 |              10.5 |          14 |          190
AirRaid3 | 50 |              13.5 |          18 |          230
 
 
{{Navplate chips (BN6)}}

Latest revision as of 00:44, 19 April 2023

Chip 6 Standard 142.png
Chip Icon 6 Standard 142.png AirRaid1
DescriptionAttk enmy w/flying FgtrPlne.
Full nameAir Raid 1
ClassStandard
Library #142
ElementObstacle Obstacle
Attack power10
CodesG K R
MB26 (max 4 copies)
Chip 6 Standard 143.png
Chip Icon 6 Standard 143.png AirRaid2
DescriptionAttk enmy w/flying FgtrPlne.
Full nameAir Raid 2
ClassStandard
Library #143
ElementObstacle Obstacle
Attack power10
CodesO T Y
MB32 (max 3 copies)
Chip 6 Standard 144.png
Chip Icon 6 Standard 144.png AirRaid3
DescriptionAttk enmy w/flying FgtrPlne.
Full nameAir Raid 3
ClassStandard
Library #144
ElementObstacle Obstacle
Attack power10
CodesN U Z
MB39 (max 3 copies)

Can be spawned on broken/hole panels. Follows moving targets. Does not cause flinching nor flashing. The number of shots is dependent on the chip. AirRaid has a 1/4 chance to miss a non-moving target with a shot. They do not block wind gusts.

Chip     | HP | Average hit count | Total shots | Lasts for (f)
---------------------------------------------------------------
AirRaid1 | 30 |               7.5 |          10 |           150
AirRaid2 | 40 |              10.5 |          14 |           190
AirRaid3 | 50 |              13.5 |          18 |           230