m (Text replacement - "\|class=(Standard|Mega|Giga|Link Navi signature)" to "|class=$1 |librarysection=$1") |
m (Text replacement - "TFC" to "cut in") |
||
(7 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{Infobox chip | {{Infobox chip | ||
|gamenumber=6 | |gamenumber=6 | ||
|internalid=177 | |||
|sortorder=179 | |||
|name=Invisibl | |name=Invisibl | ||
|fullname=Invisible | |||
|series=Invisible | |||
|description=Invisible for a while | |description=Invisible for a while | ||
|class=Standard | |class=Standard | ||
|librarysection=Standard | |librarysection=Standard | ||
|number=179 | |number=179 | ||
|element= | |element=None | ||
|damage=0 | |damage=0 | ||
|mb=30 | |mb=30 | ||
Line 16: | Line 20: | ||
Gives flashing status for 360f (6 seconds). A sound effect triggers when invisible is activated or when it ends naturally. Triggers Rush once per fight if used outside of a | Gives flashing status for 360f (6 seconds). A sound effect triggers when invisible is activated or when it ends naturally. Triggers Rush once per fight if used outside of a cut in. | ||
Freeze status overwrites Flashing (invisible) when landing in a Time Freeze chain. This applies to Element Man Ice or SpoutMan series landing on ice panels. Having Status Guard will negate the Freeze thus applying flashing. | Freeze status overwrites Flashing (invisible) when landing in a Time Freeze chain. This applies to Element Man Ice or SpoutMan series landing on ice panels. Having Status Guard will negate the Freeze thus applying flashing. | ||
{{Navplate chips | {{Navplate chips (BN6)}} |
Latest revision as of 18:34, 30 April 2023
Invisibl | |
---|---|
Description | Invisible for a while |
Full name | Invisible |
Class | Standard |
Library # | 179 |
Element | None |
Attack power | — |
Codes | * |
MB | 30 (max 3 copies) |
Gives flashing status for 360f (6 seconds). A sound effect triggers when invisible is activated or when it ends naturally. Triggers Rush once per fight if used outside of a cut in.
Freeze status overwrites Flashing (invisible) when landing in a Time Freeze chain. This applies to Element Man Ice or SpoutMan series landing on ice panels. Having Status Guard will negate the Freeze thus applying flashing.