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The '''Iron Shell series ''' is a Real Time chip that fires an Iron Shell in a straight line. It deals {{Element|6|Break}} element damage. It hits twice on the backmost row, with the first hit dealing [[Statuses_(BN6)#Flinching|Flinching]] damage, and the second hit deals Flinching and [[Statuses_(BN6)#Flashing|Flashing]] damage. It is unable to travel over Hole panels and will stop when reaching them. | |||
* {{Chip|6|Iron Shell 1}} deals 70 (140) damage. | |||
* {{Chip|6|Iron Shell 2}} deals 100 (200) damage. | |||
* {{Chip|6|Iron Shell 3}} deals 130 (260) damage. | |||
* When Iron Shell is used in [[Beast Out]] it: | |||
** | |||
==Frame Data== | |||
<div style=display:inline-table> | |||
{| class="wikitable" | |||
|- | |||
! Startup!! Active!! Recovery !! Total !! Counter Frames | |||
|- | |||
| || || || || | |||
|} | |||
</div> | |||
{{Frame data diagram | |||
| | | | | | | |||
| start | | | | | | |||
| | | | | | | |||
}} | |||
==Competitive Overview== | |||
'''Iron Shell''' is almost never used in competitive play. | |||
{{Navplate chips (BN6)}} | {{Navplate chips (BN6)}} |
Revision as of 07:02, 6 July 2024
IronShl1 | |
---|---|
Description | Fire off piercing shell. |
Full name | Iron Shell 1 |
Class | Standard |
Library # | 45 |
Element | Break |
Attack power | 70 |
Codes | J K L |
MB | 13 (max 5 copies) |
Part of program advances | ParaShl |
IronShl2 | |
---|---|
Description | Fire off piercing shell. |
Full name | Iron Shell 2 |
Class | Standard |
Library # | 46 |
Element | Break |
Attack power | 100 |
Codes | C D E |
MB | 20 (max 4 copies) |
Part of program advances | ParaShl |
IronShl3 | |
---|---|
Description | Fire off piercing shell. |
Full name | Iron Shell 3 |
Class | Standard |
Library # | 47 |
Element | Break |
Attack power | 130 |
Codes | L M N |
MB | 27 (max 4 copies) |
Part of program advances | ParaShl |
The Iron Shell series is a Real Time chip that fires an Iron Shell in a straight line. It deals Break element damage. It hits twice on the backmost row, with the first hit dealing Flinching damage, and the second hit deals Flinching and Flashing damage. It is unable to travel over Hole panels and will stop when reaching them.
- When Iron Shell is used in Beast Out it:
Frame Data
Startup | Active | Recovery | Total | Counter Frames |
---|---|---|---|---|
start | |||||
Competitive Overview
Iron Shell is almost never used in competitive play.