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Objects behind SpoutMan don’t stop him from pulling out the spout when doing the triple hit. It’s only a visual thing. Does not spawn if used on broken panels. | Objects behind SpoutMan don’t stop him from pulling out the spout when doing the triple hit. It’s only a visual thing. Does not spawn if used on broken panels. | ||
{{Navplate chips | {{Navplate chips (BN6)}} |
Revision as of 19:31, 19 October 2022
SpoutMan | |
---|---|
Description | Watr atk! Bhnd 2row power-up |
Class | Mega |
Library # | 7F |
Element | Aqua |
Attack power | 50 |
Codes | A * |
MB | 42 (max 2 copies) |
SpoutMnEX | |
---|---|
Description | Watr atk! Bhnd 2row power-up |
Class | Mega |
Library # | 8F |
Element | Aqua |
Attack power | 60 |
Codes | A |
MB | 56 (max 1 copy) |
SpoutMnSP | |
---|---|
Description | Watr atk! Bhnd 2row power-up |
Class | Mega |
Library # | 9F |
Element | Aqua |
Attack power | — |
Codes | A |
MB | 78 (max 1 copy) |
If used on the 2 leftmost columns on your side: Spoutman will use Spout Stream. Attacks 3 times. Will attack obstacles if they are lined up with the user and in front of the enemy. If used on any other column on your side: SpoutMan will use Spout Hose. Attacks 2 panels ahead and cracks panels. Objects behind SpoutMan don’t stop him from pulling out the spout when doing the triple hit. It’s only a visual thing. Does not spawn if used on broken panels.