m (Text replacement - "Navplate chips 6" to "Navplate chips (BN6)") |
(Add internal ID and sort order) |
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{{Infobox chip | {{Infobox chip | ||
|gamenumber=6 | |gamenumber=6 | ||
|internalid=89 | |||
|sortorder=88 | |||
|name=CrakShot | |name=CrakShot | ||
|description=Shoot a panel at an enemy! | |description=Shoot a panel at an enemy! | ||
Line 17: | Line 19: | ||
{{Infobox chip | {{Infobox chip | ||
|gamenumber=6 | |gamenumber=6 | ||
|internalid=90 | |||
|sortorder=89 | |||
|name=DublShot | |name=DublShot | ||
|description=Shoot 2 panels at an enemy! | |description=Shoot 2 panels at an enemy! | ||
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{{Infobox chip | {{Infobox chip | ||
|gamenumber=6 | |gamenumber=6 | ||
|internalid=91 | |||
|sortorder=90 | |||
|name=TrplShot | |name=TrplShot | ||
|description=Shoot 3 panels at an enemy! | |description=Shoot 3 panels at an enemy! |
Revision as of 05:53, 20 October 2022
CrakShot | |
---|---|
Description | Shoot a panel at an enemy! |
Class | Standard |
Library # | 88 |
Element | Null Null |
Attack power | 60 |
Codes | A G T * |
MB | 4 (max 5 copies) |
DublShot | |
---|---|
Description | Shoot 2 panels at an enemy! |
Class | Standard |
Library # | 89 |
Element | Null Null |
Attack power | 60 |
Codes | C R U * |
MB | 8 (max 5 copies) |
TrplShot | |
---|---|
Description | Shoot 3 panels at an enemy! |
Class | Standard |
Library # | 90 |
Element | Null Null |
Attack power | 100 |
Codes | J L V * |
MB | 12 (max 5 copies) |
If something is on the panel, the Shot will not be formed and the panels just become cracked. Using with Beast Out will attempt to line up with the same row of the enemy & jump forward, lowering TripleShot’s accuracy.