m (Text replacement - "Navplate chips 6" to "Navplate chips (BN6)") |
(Add internal ID and sort order) |
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{{Infobox chip | {{Infobox chip | ||
|gamenumber=6 | |gamenumber=6 | ||
|internalid=177 | |||
|sortorder=179 | |||
|name=Invisibl | |name=Invisibl | ||
|description=Invisible for a while | |description=Invisible for a while |
Revision as of 05:53, 20 October 2022
Invisibl | |
---|---|
Description | Invisible for a while |
Class | Standard |
Library # | 179 |
Element | Null Null |
Attack power | — |
Codes | * |
MB | 30 (max 3 copies) |
Gives flashing status for 360f (6 seconds). A sound effect triggers when invisible is activated or when it ends naturally. Triggers Rush once per fight if used outside of a TFC.
Freeze status overwrites Flashing (invisible) when landing in a Time Freeze chain. This applies to Element Man Ice or SpoutMan series landing on ice panels. Having Status Guard will negate the Freeze thus applying flashing.