m (Text replacement - "Navplate chips 6" to "Navplate chips (BN6)") |
(Add internal ID and sort order) |
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{{Infobox chip | {{Infobox chip | ||
|gamenumber=6 | |gamenumber=6 | ||
|internalid=68 | |||
|sortorder=67 | |||
|name=GrasSeed | |name=GrasSeed | ||
|description=Makes 9sq meadow 3sq ahead | |description=Makes 9sq meadow 3sq ahead | ||
Line 17: | Line 19: | ||
{{Infobox chip | {{Infobox chip | ||
|gamenumber=6 | |gamenumber=6 | ||
|internalid=69 | |||
|sortorder=68 | |||
|name=IceSeed | |name=IceSeed | ||
|description=Makes 9sq ice field 3sq ahead | |description=Makes 9sq ice field 3sq ahead | ||
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{{Infobox chip | {{Infobox chip | ||
|gamenumber=6 | |gamenumber=6 | ||
|internalid=70 | |||
|sortorder=69 | |||
|name=PoisSeed | |name=PoisSeed | ||
|description=Makes 9sq poisn swp 3sq ahead | |description=Makes 9sq poisn swp 3sq ahead |
Revision as of 05:54, 20 October 2022
GrasSeed | |
---|---|
Description | Makes 9sq meadow 3sq ahead |
Class | Standard |
Library # | 67 |
Element | Wood |
Attack power | 10 |
Codes | A F S * |
MB | 19 (max 5 copies) |
Chip lockout | 10 frames |
IceSeed | |
---|---|
Description | Makes 9sq ice field 3sq ahead |
Class | Standard |
Library # | 68 |
Element | Aqua |
Attack power | 10 |
Codes | A L R * |
MB | 31 (max 3 copies) |
Chip lockout | 10 frames |
PoisSeed | |
---|---|
Description | Makes 9sq poisn swp 3sq ahead |
Class | Standard |
Library # | 69 |
Element | Null Null |
Attack power | 10 |
Codes | H N P * |
MB | 37 (max 3 copies) |
Chip lockout | 10 frames |
Part of program advances | PoisPhar |
Seeds take 50f to land and change the panel type on the next frame. If seed lands, the 3x3 panels around it, except for permanent hole panels, turn into their corresponding panel type. Seeds have 10f chip lockout which starts when MegaMan returns to idle. Seeds change the panels after dealing damage.
However, if a seed hits an enemy or object, they receive 10 damage of the seed’s element and only the panel the seed landed on changes.