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{{Infobox chip | {{Infobox chip | ||
|gamenumber=6 | |||
|{{Infobox chip | |||
|gamenumber=6 | |gamenumber=6 | ||
|internalid=310 | |internalid=310 | ||
|sortorder= | |sortorder=310 | ||
|name=BgDthThd | |name=BgDthThd | ||
|description=Use Bug Frag with DarkThnd! | |description=Use Bug Frag with DarkThnd! |
Revision as of 06:02, 20 October 2022
{{Infobox chip |gamenumber=6
|
BgDthThd | |
---|---|
Description | Use Bug Frag with DarkThnd! |
Class | Giga |
Library # | 5F |
Element | Elec |
Attack power | — |
Codes | V |
MB | 80 (max 1 copy) |
Deals 200 damage, paralyzes for 120f. Each ball will last on the field for 480 frames. They take 40 frames to travel from the center of a panel to the center of an adjacent panel. If the player has 0 BugFrags, the charge shot becomes a normal Thunder. Charge time remains identical regardless of Charge+s. Charge takes 200f. Chip lockout starts right as the user’s buster arm drops and lasts for 30 frames. (Cannot use chips or TFC during lockout frames.)