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Revision as of 06:02, 20 October 2022
{{Infobox chip |gamenumber=6
|
EraseMan | |
---|---|
Description | Press A for 3panl beam attk |
Class | Mega |
Library # | 16G |
Element | Cursor |
Attack power | 120 |
Codes | K * |
MB | 51 (max 1 copy) |
{{Infobox chip |gamenumber=6
|
EraseMnEX | |
---|---|
Description | Press A for 3panl beam attk |
Class | Mega |
Library # | 17G |
Element | Cursor |
Attack power | 140 |
Codes | K |
MB | 65 (max 1 copy) |
{{Infobox chip |gamenumber=6
|
EraseMnSP | |
---|---|
Description | Press A for 3panl beam attk |
Class | Mega |
Library # | 18G |
Element | Cursor |
Attack power | — |
Codes | K |
MB | 79 (max 1 copy) |
Paralyzes for 90f, pseudo-breaking & invis-piercing. Initial beam direction is forward on the top row and up-right on any other row. All versions time out after 360f. EraseMan and EraseManSP timeout on the second panel they target while EraseManEX hits the 3rd panel targeted. Does not spawn if used on broken panels. Delay between beam changing direction is affected by version. Chip Delay between beam’s direction change Timeout direction on top panel Timeout direction on middle panel Timeout direction on bottom panel V1 20f down forward forward EX 16f forward down up SP 12f down forward forward