Crack Shot chip series (BN6): Difference between revisions

Chip series (BN6)
m (Bigfarts moved page CrackShot chip series (BN6) to Crack Shot chip series (BN6) without leaving a redirect: renaming with spaces)
m (Text replacement - "|element=Null" to "|element=None")
 
Line 10: Line 10:
|librarysection=Standard
|librarysection=Standard
|number=88
|number=88
|element=Null
|element=None
|damage=60
|damage=60
|mb=4
|mb=4
Line 30: Line 30:
|librarysection=Standard
|librarysection=Standard
|number=89
|number=89
|element=Null
|element=None
|damage=60
|damage=60
|mb=8
|mb=8
Line 50: Line 50:
|librarysection=Standard
|librarysection=Standard
|number=90
|number=90
|element=Null
|element=None
|damage=100
|damage=100
|mb=12
|mb=12

Latest revision as of 02:33, 31 March 2023

Chip 6 Standard 088.png
Chip Icon 6 Standard 088.png CrakShot
DescriptionShoot a panel at an enemy!
Full nameCrack Shot
ClassStandard
Library #88
ElementNone None
Attack power60
CodesA G T *
MB4 (max 5 copies)
Chip 6 Standard 089.png
Chip Icon 6 Standard 089.png DublShot
DescriptionShoot 2 panels at an enemy!
Full nameDouble Shot
ClassStandard
Library #89
ElementNone None
Attack power60
CodesC R U *
MB8 (max 5 copies)
Chip 6 Standard 090.png
Chip Icon 6 Standard 090.png TrplShot
DescriptionShoot 3 panels at an enemy!
Full nameTriple Shot
ClassStandard
Library #90
ElementNone None
Attack power100
CodesJ L V *
MB12 (max 5 copies)

If something is on the panel, the Shot will not be formed and the panels just become cracked. Using with Beast Out will attempt to line up with the same row of the enemy & jump forward, lowering TripleShot’s accuracy.