Parallel Shell (BN6): Difference between revisions

Program advance series (BN6)
>Playerzero
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{{Infobox program advance
|gamenumber=6
|internalid=333
|sortorder=333
|name=ParaShl
|fullname=Parallel Shell
|series=Parallel Shell
|description=Shell atk on 5 rght grid rows
|number=14
|damage=350
|delay=20
|chips=IronShl1 J,IronShl1 K,IronShl1 L;IronShl2 C,IronShl2 D,IronShl2 E;IronShl3 L,IronShl3 M,IronShl3 N
|name_ja=パラレルシェル
|description_ja=すべてのれつに画面左から5マス分すすむシェル攻撃!
}}
Null element & pseudo-breaking. 350 damage per hit.
Null element & pseudo-breaking. 350 damage per hit.
Shells travel 5 panels from the left side of the screen. When going forward, they cause flinching. When returning, they cause flashing. The 5th column is hit twice consecutively. Has 20f chip lockout.
Shells travel 5 panels from the left side of the screen. When going forward, they cause flinching. When returning, they cause flashing. The 5th column is hit twice consecutively. Has 20f chip lockout.
{{Navplate chips (BN6)}}

Latest revision as of 23:26, 25 October 2022

Chip Icon 6 Program advance 014.png ParaShl
DescriptionShell atk on 5 rght grid rows
Full nameParallel Shell
Library #14
Damage350
Chip lockout20 frames
Uses chipsChip Icon 6 Standard 045.png IronShl1 J
Chip Icon 6 Standard 045.png IronShl1 K
Chip Icon 6 Standard 045.png IronShl1 L
Chip Icon 6 Standard 046.png IronShl2 C
Chip Icon 6 Standard 046.png IronShl2 D
Chip Icon 6 Standard 046.png IronShl2 E
Chip Icon 6 Standard 047.png IronShl3 L
Chip Icon 6 Standard 047.png IronShl3 M
Chip Icon 6 Standard 047.png IronShl3 N

Null element & pseudo-breaking. 350 damage per hit. Shells travel 5 panels from the left side of the screen. When going forward, they cause flinching. When returning, they cause flashing. The 5th column is hit twice consecutively. Has 20f chip lockout.