Corn Fiesta (BN6): Difference between revisions

Program advance series (BN6)
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{{Infobox program advance
{{Infobox program advance
|gamenumber=6
|gamenumber=6
|internalid=332
|sortorder=332
|name=CornFsta
|name=CornFsta
|fullname=Corn Fiesta
|series=Corn Fiesta
|description=Explosive corn with 9pnl rch!
|description=Explosive corn with 9pnl rch!
|number=13
|number=13
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}}
}}


Wood element. 40 damage each. Covers the 3x3 area in front of the user. Each shot makes a grass panel.
'''Corn Fiesta''' is a program advance that fires 16 shots, hitting 2 times per shot, and deals 40 Wood damage on each hit. It targets a 3x3 area in front of the user.
Each shot has a 6/16 chance of targeting a panel with an enemy and a 10/16 chance of avoiding an enemy. If no enemy is found, random panels in the 3x3 area is attacked.
The last 3 targeted panels are kept tracked and the next shot will avoid targeting those panels. If that results in no panels, it falls back to the 3x3 area avoiding enemies. Has 20f chip lockout which starts after the timefreeze ends.
Changes panels before dealing damage.


{{Navplate chips 6}}
The first shot will target the panel directly in front if an enemy is there, otherwise targeting 2 panels ahead of the user. The next 15 shots have a 6/16 chance of firing on a panel with an enemy, and a 10/16 chance of avoiding an enemy.
 
If a shot would target the enemy but no enemy is found, random panels in the 3x3 area are fired upon instead. Excluding the first shot, the last 3 targeted panels are kept track of: if a shot would otherwise miss an enemy, it will avoid targeting those panels. If that results in no panels, it falls back to the 3x3 area avoiding enemies.
 
If the first shot were to appear out of bounds, no shots will be fired at all. Changes panels before dealing damage.
 
{{Navplate chips (BN6)}}

Latest revision as of 02:43, 31 October 2022

Chip Icon 6 Program advance 013.png CornFsta
DescriptionExplosive corn with 9pnl rch!
Full nameCorn Fiesta
Library #13
Damage40
Chip lockout20 frames
Uses chipsChip Icon 6 Standard 036.png CornSht1 J
Chip Icon 6 Standard 036.png CornSht1 K
Chip Icon 6 Standard 036.png CornSht1 L
Chip Icon 6 Standard 037.png CornSht2 C
Chip Icon 6 Standard 037.png CornSht2 D
Chip Icon 6 Standard 037.png CornSht2 E
Chip Icon 6 Standard 038.png CornSht3 P
Chip Icon 6 Standard 038.png CornSht3 Q
Chip Icon 6 Standard 038.png CornSht3 R

Corn Fiesta is a program advance that fires 16 shots, hitting 2 times per shot, and deals 40 Wood damage on each hit. It targets a 3x3 area in front of the user.

The first shot will target the panel directly in front if an enemy is there, otherwise targeting 2 panels ahead of the user. The next 15 shots have a 6/16 chance of firing on a panel with an enemy, and a 10/16 chance of avoiding an enemy.

If a shot would target the enemy but no enemy is found, random panels in the 3x3 area are fired upon instead. Excluding the first shot, the last 3 targeted panels are kept track of: if a shot would otherwise miss an enemy, it will avoid targeting those panels. If that results in no panels, it falls back to the 3x3 area avoiding enemies.

If the first shot were to appear out of bounds, no shots will be fired at all. Changes panels before dealing damage.