Bug Rise Sword (BN6): Difference between revisions

Chip series (BN6)
m (Text replacement - "game=" to "gamevariant=")
m (Bigfarts moved page BugRiseSword (BN6) to Bug Rise Sword (BN6) without leaving a redirect: renaming with spaces)
 
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{{Infobox chip
{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=305
|sortorder=305
|name=BugRSwrd
|name=BugRSwrd
|fullname=Bug Rise Sword
|series=Bug Rise Sword
|description=Use Bug Frag with DrkSword!
|description=Use Bug Frag with DrkSword!
|class=Giga
|class=Giga
|librarysection=Giga
|gamevariant=Gregar
|gamevariant=Gregar
|number=5
|number=5
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Charge time remains identical regardless of Charge+s. Charge takes 120f and has a 12 frame windup before landing. Chip lockout occurs after the swing finishes the entire animation.
Charge time remains identical regardless of Charge+s. Charge takes 120f and has a 12 frame windup before landing. Chip lockout occurs after the swing finishes the entire animation.


{{Navplate chips 6}}
{{Navplate chips (BN6)}}

Latest revision as of 23:31, 25 October 2022

Chip 6 Giga 005 Gregar.png
Chip Icon 6 Giga 005 Gregar.png BugRSwrd
DescriptionUse Bug Frag with DrkSword!
Full nameBug Rise Sword
ClassGiga
Library #5G
ElementSword Sword
Attack power
CodesV
MB80 (max 1 copy)

Deals 200 damage in a 2x3 area in front of Megaman. If the player has 0 BugFrags, the charge shot becomes a one panel Sword. Charge time remains identical regardless of Charge+s. Charge takes 120f and has a 12 frame windup before landing. Chip lockout occurs after the swing finishes the entire animation.