m (Reverted edits by Bigfarts (talk) to last revision by Move page script) Tags: Replaced Rollback |
m (Bigfarts moved page BlackBomb (BN6) to Black Bomb (BN6) without leaving a redirect: renaming with spaces) |
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{{Infobox chip | {{Infobox chip | ||
|gamenumber=6 | |gamenumber=6 | ||
|internalid=60 | |||
|sortorder=65 | |||
|name=BlkBomb | |name=BlkBomb | ||
|fullname=Black Bomb | |||
|series=Black Bomb | |||
|description=Thrw shel 3sqr fwd. Fire attk | |description=Thrw shel 3sqr fwd. Fire attk | ||
|class=Standard | |class=Standard | ||
|librarysection=Standard | |||
|number=65 | |number=65 | ||
|element=Fire | |element=Fire | ||
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Impacting an enemy with FireBody while using WhiteCapsule results in dealing the impact damage and paralyzing, and then detonating, dealing its listed damage and paralyzing again. Blocks wind gusts. | Impacting an enemy with FireBody while using WhiteCapsule results in dealing the impact damage and paralyzing, and then detonating, dealing its listed damage and paralyzing again. Blocks wind gusts. | ||
{{Navplate chips | {{Navplate chips (BN6)}} |
Latest revision as of 23:15, 25 October 2022
BlkBomb | |
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Description | Thrw shel 3sqr fwd. Fire attk |
Full name | Black Bomb |
Class | Standard |
Library # | 65 |
Element | Fire |
Attack power | 250 |
Codes | B F O |
MB | 32 (max 3 copies) |
BlackBomb takes 52f to land. Impact damage is 100 and pseudo-breaking. It lasts for 6000f Impacting an enemy with FireBody causes it to detonate and deal the listed damage instead. Impacting an enemy with FireBody while using WhiteCapsule results in dealing the impact damage and paralyzing, and then detonating, dealing its listed damage and paralyzing again. Blocks wind gusts.