(Fix internal ID and sort order) Tag: Reverted |
m (Bigfarts moved page GolemHit chip series (BN6) to Golem Hit chip series (BN6) without leaving a redirect: renaming with spaces) |
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{{Infobox chip | {{Infobox chip | ||
|gamenumber=6 | |gamenumber=6 | ||
|internalid=120 | |internalid=120 | ||
|sortorder=127 | |sortorder=127 | ||
|name=GolmHit1 | |name=GolmHit1 | ||
|fullname=Golem Hit 1 | |||
|series=Golem Hit | |||
|description=Hit 3panl area arnd clst enmy | |description=Hit 3panl area arnd clst enmy | ||
|class=Standard | |class=Standard | ||
Line 20: | Line 20: | ||
{{Infobox chip | {{Infobox chip | ||
|gamenumber=6 | |gamenumber=6 | ||
|internalid=121 | |internalid=121 | ||
|sortorder=128 | |sortorder=128 | ||
|name=GolmHit2 | |name=GolmHit2 | ||
|fullname=Golem Hit 2 | |||
|series=Golem Hit | |||
|description=Hit 3panl area arnd clst enmy | |description=Hit 3panl area arnd clst enmy | ||
|class=Standard | |class=Standard | ||
Line 40: | Line 40: | ||
{{Infobox chip | {{Infobox chip | ||
|gamenumber=6 | |gamenumber=6 | ||
|internalid=122 | |internalid=122 | ||
|sortorder=129 | |sortorder=129 | ||
|name=GolmHit3 | |name=GolmHit3 | ||
|fullname=Golem Hit 3 | |||
|series=Golem Hit | |||
|description=Hit 3panl area arnd clst enmy | |description=Hit 3panl area arnd clst enmy | ||
|class=Standard | |class=Standard |
Latest revision as of 23:16, 25 October 2022
GolmHit1 | |
---|---|
Description | Hit 3panl area arnd clst enmy |
Full name | Golem Hit 1 |
Class | Standard |
Library # | 127 |
Element | Break |
Attack power | 140 |
Codes | I K Y |
MB | 17 (max 5 copies) |
Chip lockout | 20 frames |
GolmHit2 | |
---|---|
Description | Hit 3panl area arnd clst enmy |
Full name | Golem Hit 2 |
Class | Standard |
Library # | 128 |
Element | Break |
Attack power | 190 |
Codes | D P U |
MB | 27 (max 4 copies) |
Chip lockout | 20 frames |
GolmHit3 | |
---|---|
Description | Hit 3panl area arnd clst enmy |
Full name | Golem Hit 3 |
Class | Standard |
Library # | 129 |
Element | Break |
Attack power | 250 |
Codes | H M V |
MB | 37 (max 3 copies) |
Chip lockout | 20 frames |
Strikes 1x3 on the first enemy panel within MegaMan’s row. Enemies standing on broken panels within that range will not be damaged, unless they are directly hit by the fist part of the attack. They have 20f chip lockout.