No edit summary Tag: Reverted |
(rebuild series data) Tag: Manual revert |
||
Line 5: | Line 5: | ||
|name=Static | |name=Static | ||
|fullname=Static | |fullname=Static | ||
|series=Static | |series=Static | ||
|description=A static blast 2sq ahead | |description=A static blast 2sq ahead |
Revision as of 00:12, 26 October 2022
Static | |
---|---|
Description | A static blast 2sq ahead |
Full name | Static |
Class | Standard |
Library # | 54 |
Element | Wind |
Attack power | 20 |
Codes | G S V |
MB | 30 (max 3 copies) |
Range increases from every unique bug. Increased level bugs do not increase range. Unlike Tornado, this does not absorb panel types. Every tornado hits 8 times. Using BugFix will reduce the range back to 1x1. 0 bugs: 1 tornado. 1x1. 1 bug: 2 tornadoes. 2x1. -- shape. 2 bugs: 4 tornadoes. 1x3 with 1x1 behind it. |- shape. 3 bugs: 6 tornadoes. 2x3. || shape. Change from previous game: Tornadoes no longer paralyze enemies if they have SuperArmor.