Risky Honey chip series (BN6): Difference between revisions

Chip series (BN6)
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The '''Risky Honey series''' is a Real Time chip that protects the user from most non-Fire element attacks and sends out a swarm of bees. The swarm deals Wood element non-Flashing damage. Each swarm hits 5 times max. Any hits blocked by the hive will send out another swarm up to 3 times, after which the chip ends early. Each swarm can turn up to 2 times as they attempt to follow the their target, after which they continue in the direction they are flying. Once a swarm hits a target, it will move with the target as it continues hitting them. The travel speed of the swarms increases with chip rank.
The '''Risky Honey series''' is a Real Time chip that protects the user from most non-{{Element|6|Fire}} element attacks and sends out a swarm of bees.
 
The swarm deals {{Element|6|Wood}} element, [[Statuses (BN6)#Flinching|Flinching]], and [[Statuses (BN6)#Flashing|non-Flashing]] damage. Each swarm hits for a maximum of 5 times. Any blocked attacks by the hive will send out another swarm up to 3 times, after which the chip ends early.
 
Each swarm can change direction up to 2 times as they attempt to follow the their target, after which they continue in the direction they are flying. Once a swarm hits a target, it will move with the target as it continues hitting them. The travel speed of the swarms increases with chip rank.


===Notes===
===Notes===
*Fire attacks do not end Risky Honey early unless the user flinches, is CC'd, or is decrossed. Time Freeze Fire element attacks will not Flash or Flinch while the hive is up. Real Time Fire element attacks will still Flash and Flinch unless they cause a decross, in which case they will not Flash or Flinch.
*Fire attacks do not end Risky Honey early unless the user [[Statuses (BN6)#Flinching|Flinches]], is CC'd, or is decrossed. Time Freeze {{Element|6|Fire}} element attacks will not Flash or Flinch while the hive is up. Real-Time {{Element|6|Fire}} element attacks will still Flash and Flinch unless they cause a decross, in which case they will not Flash or Flinch.


*The following non-Fire damage sources can deal damage through Risky Honey: Poison panels, Anubis and Poison Pharaoh's drain, Gun del Sol series, AntiRecovery
*The following attacks cause an HP drain, and would not get blocked by Risky Honey: Poison panels, {{Chip|6|Anubis}} and {{Chip|6|Poison Phaorah}}'s drain, {{Chip|6|Gun Del Sol1 }} series and {{Chip|6|Anti Recovery}}


*Cursor element attacks will still destroy traps even when blocked with the hive.
*{{Element|6|Cursor}} element attacks will still destroy traps even when blocked with the hive.


*Swarms will hit an obstacle only 1 time rather than the usual 5.
*Swarms will hit an obstacle only 1 time rather than the usual 5.


*Swarms will occasionally fail to follow a hit target if the target moves off of it's panel on the same frame.  
*Swarms will occasionally fail to follow a hit target if the target moves off of it's panel on the same frame. This is often called "Lazy Bees".


*In the Japanese and Legacy Collection versions, there is a glitch that prevents Risky Honey from blocking attacks or sending out extra bees when used together with a trap. (More details needed.)
*In the Japanese and Legacy Collection versions, there is a glitch that prevents Risky Honey from blocking attacks or sending out extra bees when used together with a trap. (More details needed.)
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==Competitive Overview==
===Counterplay===


{{Navplate chips (BN6)}}
{{Navplate chips (BN6)}}

Revision as of 12:53, 10 August 2023

Chip 6 Standard 039.png
Chip Icon 6 Standard 039.png RskyHny1
DescriptionBees attk whle hive defending
Full nameRisky Honey 1
ClassStandard
Library #39
ElementWood Wood
Attack power10
CodesB G S
MB21 (max 4 copies)
Chip 6 Standard 040.png
Chip Icon 6 Standard 040.png RskyHny2
DescriptionBees attk whle hive defending
Full nameRisky Honey 2
ClassStandard
Library #40
ElementWood Wood
Attack power15
CodesC R V
MB28 (max 4 copies)
Chip 6 Standard 041.png
Chip Icon 6 Standard 041.png RskyHny3
DescriptionBees attk whle hive defending
Full nameRisky Honey 3
ClassStandard
Library #41
ElementWood Wood
Attack power20
CodesA D M
MB35 (max 3 copies)
Part of program advancesMstrCros

The Risky Honey series is a Real Time chip that protects the user from most non-Element 6 Fire.png Fire element attacks and sends out a swarm of bees.

The swarm deals Element 6 Wood.png Wood element, Flinching, and non-Flashing damage. Each swarm hits for a maximum of 5 times. Any blocked attacks by the hive will send out another swarm up to 3 times, after which the chip ends early.

Each swarm can change direction up to 2 times as they attempt to follow the their target, after which they continue in the direction they are flying. Once a swarm hits a target, it will move with the target as it continues hitting them. The travel speed of the swarms increases with chip rank.

Notes

  • Fire attacks do not end Risky Honey early unless the user Flinches, is CC'd, or is decrossed. Time Freeze Element 6 Fire.png Fire element attacks will not Flash or Flinch while the hive is up. Real-Time Element 6 Fire.png Fire element attacks will still Flash and Flinch unless they cause a decross, in which case they will not Flash or Flinch.
  • The following attacks cause an HP drain, and would not get blocked by Risky Honey: Poison panels, Chip Icon 6 Standard 155.png Anubis and 's drain, series and Chip Icon 6 Standard 191.png AntiRecv
  • Element 6 Cursor.png Cursor element attacks will still destroy traps even when blocked with the hive.
  • Swarms will hit an obstacle only 1 time rather than the usual 5.
  • Swarms will occasionally fail to follow a hit target if the target moves off of it's panel on the same frame. This is often called "Lazy Bees".
  • In the Japanese and Legacy Collection versions, there is a glitch that prevents Risky Honey from blocking attacks or sending out extra bees when used together with a trap. (More details needed.)

Frame Data

  • All versions of Risky Honey share the same frame data for the hive.
  • The travel speed of the swarms increases with each version.
  • The hive lasts for 36 frames max.
  • Attacks blocked within 10 frames of a swarm spawning will not spawn another swarm. This blocked attack does not affect the hive duration.

Swarm travel speed:

  • Risky Honey 1: 16f/panel
  • Risky Honey 2: 13f/panel
  • Risky Honey 3: 11f/panel

Hive block frames:

  • Begins blocking damage: 1f
  • Releases first set of bees: 3f
  • Begins releasing extra bees on block: 5f
  • Last block frame: 36f
  • Actionable: 37f
Startup Active Recovery
- 1 36


Competitive Overview

Counterplay