m (Text replacement - "\|class=(Standard|Mega|Giga|Link Navi signature)" to "|class=$1 |librarysection=$1") |
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Obstacles sucked in are modified to be the default version of that obstacle. So an IceCube will become an Aqua-less RockCube. Does not spawn if used on broken panels. | Obstacles sucked in are modified to be the default version of that obstacle. So an IceCube will become an Aqua-less RockCube. Does not spawn if used on broken panels. | ||
{{Navplate chips | {{Navplate chips (BN6)}} |
Revision as of 19:34, 19 October 2022
DustMan | |
---|---|
Description | Attk ahd. Suck in & shoot out |
Class | Mega |
Library # | 19F |
Element | Null Null |
Attack power | 110 |
Codes | D * |
MB | 39 (max 3 copies) |
DustManEX | |
---|---|
Description | Attk ahd. Suck in & shoot out |
Class | Mega |
Library # | 20F |
Element | Null Null |
Attack power | 130 |
Codes | D |
MB | 56 (max 1 copy) |
DustManSP | |
---|---|
Description | Attk ahd. Suck in & shoot out |
Class | Mega |
Library # | 21F |
Element | Null Null |
Attack power | — |
Codes | D |
MB | 74 (max 1 copy) |
Removes all type 1 and 2 objects on the field or midair. Shoots Scrap Reborn down the row, followed by all the removed obstacles. Scrap Reborn cracks the panel it hits. All hits are pseudo-break damage & will not decross Slash Cross. Chanes panel before dealing damage. Obstacles sucked in are modified to be the default version of that obstacle. So an IceCube will become an Aqua-less RockCube. Does not spawn if used on broken panels.