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|name=DustManSP | |name=DustManSP | ||
|description=Attk ahd. Suck in & shoot out | |description=Attk ahd. Suck in & shoot out |
Revision as of 06:02, 20 October 2022
{{Infobox chip |gamenumber=6
|
DustMan | |
---|---|
Description | Attk ahd. Suck in & shoot out |
Class | Mega |
Library # | 19F |
Element | Null Null |
Attack power | 110 |
Codes | D * |
MB | 39 (max 3 copies) |
{{Infobox chip |gamenumber=6
|
DustManEX | |
---|---|
Description | Attk ahd. Suck in & shoot out |
Class | Mega |
Library # | 20F |
Element | Null Null |
Attack power | 130 |
Codes | D |
MB | 56 (max 1 copy) |
{{Infobox chip |gamenumber=6
|
DustManSP | |
---|---|
Description | Attk ahd. Suck in & shoot out |
Class | Mega |
Library # | 21F |
Element | Null Null |
Attack power | — |
Codes | D |
MB | 74 (max 1 copy) |
Removes all type 1 and 2 objects on the field or midair. Shoots Scrap Reborn down the row, followed by all the removed obstacles. Scrap Reborn cracks the panel it hits. All hits are pseudo-break damage & will not decross Slash Cross. Chanes panel before dealing damage. Obstacles sucked in are modified to be the default version of that obstacle. So an IceCube will become an Aqua-less RockCube. Does not spawn if used on broken panels.