(Fix internal ID and sort order) Tag: Reverted |
(Fix internal ID and sort order) Tag: Manual revert |
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{{Infobox chip | {{Infobox chip | ||
|gamenumber=6 | |gamenumber=6 | ||
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{{Infobox chip | {{Infobox chip | ||
|gamenumber=6 | |gamenumber=6 | ||
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{{Infobox chip | {{Infobox chip | ||
|gamenumber=6 | |gamenumber=6 | ||
|internalid=106 | |internalid=106 |
Revision as of 06:07, 20 October 2022
AirRaid1 | |
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Description | Attk enmy w/flying FgtrPlne. |
Class | Standard |
Library # | 142 |
Element | Summon |
Attack power | 10 |
Codes | G K R |
MB | 26 (max 4 copies) |
AirRaid2 | |
---|---|
Description | Attk enmy w/flying FgtrPlne. |
Class | Standard |
Library # | 143 |
Element | Summon |
Attack power | 10 |
Codes | O T Y |
MB | 32 (max 3 copies) |
AirRaid3 | |
---|---|
Description | Attk enmy w/flying FgtrPlne. |
Class | Standard |
Library # | 144 |
Element | Summon |
Attack power | 10 |
Codes | N U Z |
MB | 39 (max 3 copies) |
Can be spawned on broken/hole panels. Follows moving targets. The number of shots is dependent on the chip. AirRaid has a 1/4 chance to miss a non-moving target with a shot. They do not block wind gusts. Chip HP Average hit count Total shots Lasts for (f) AirRaid1 30 7.5 10 150 AirRaid2 40 10.5 14 190 AirRaid3 50 13.5 18 230