Golem Hit chip series (BN6): Difference between revisions

Chip series (BN6)
(Fix internal ID and sort order)
Tag: Reverted
(Fix internal ID and sort order)
Tag: Manual revert
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{{Infobox chip
{{Infobox chip
|gamenumber=6
|{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=120
|internalid=120
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{{Infobox chip
{{Infobox chip
|gamenumber=6
|{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=121
|internalid=121
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{{Infobox chip
{{Infobox chip
|gamenumber=6
|{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=122
|internalid=122

Revision as of 06:08, 20 October 2022

Chip 6 Standard 127.png
Chip Icon 6 Standard 127.png GolmHit1
DescriptionHit 3panl area arnd clst enmy
ClassStandard
Library #127
ElementBreak Break
Attack power140
CodesI K Y
MB17 (max 5 copies)
Chip lockout20 frames
Chip 6 Standard 128.png
Chip Icon 6 Standard 128.png GolmHit2
DescriptionHit 3panl area arnd clst enmy
ClassStandard
Library #128
ElementBreak Break
Attack power190
CodesD P U
MB27 (max 4 copies)
Chip lockout20 frames
Chip 6 Standard 129.png
Chip Icon 6 Standard 129.png GolmHit3
DescriptionHit 3panl area arnd clst enmy
ClassStandard
Library #129
ElementBreak Break
Attack power250
CodesH M V
MB37 (max 3 copies)
Chip lockout20 frames

Strikes 1x3 on the first enemy panel within MegaMan’s row. Enemies standing on broken panels within that range will not be damaged, unless they are directly hit by the fist part of the attack. They have 20f chip lockout.