BlastMan chip series (BN6): Difference between revisions

Chip series (BN6)
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|name=BlastMan
|name=BlastMan
|fullname=BlastMan
|fullname=BlastMan
|series=BlastMan
|description=Head fwd & launch blst attk
|description=Head fwd & launch blst attk
|class=Mega
|class=Mega
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|sortorder=258
|sortorder=258
|name=BlastMnEX
|name=BlastMnEX
|fullname=BlastManEX
|fullname=BlastMan EX
|series=BlastMan
|description=Head fwd & launch blst attk
|description=Head fwd & launch blst attk
|class=Mega
|class=Mega
Line 42: Line 44:
|sortorder=259
|sortorder=259
|name=BlastMnSP
|name=BlastMnSP
|fullname=BlastManSP
|fullname=BlastMan SP
|series=BlastMan
|description=Head fwd & launch blst attk
|description=Head fwd & launch blst attk
|class=Mega
|class=Mega

Revision as of 23:30, 25 October 2022

Chip 6 Mega 022.png
Chip Icon 6 Mega 022.png BlastMan
DescriptionHead fwd & launch blst attk
Full nameBlastMan
ClassMega
Library #22
ElementFire Fire
Attack power120
CodesB *
MB30 (max 3 copies)
Chip 6 Mega 023.png
Chip Icon 6 Mega 023.png BlastMnEX
DescriptionHead fwd & launch blst attk
Full nameBlastMan EX
ClassMega
Library #23
ElementFire Fire
Attack power140
CodesB
MB49 (max 2 copies)
Chip 6 Mega 024.png
Chip Icon 6 Mega 024.png BlastMnSP
DescriptionHead fwd & launch blst attk
Full nameBlastMan SP
ClassMega
Library #24
ElementFire Fire
Attack power
CodesB
MB68 (max 1 copy)

Can be used over broken/hole panels. Blast Fire comes from behind your field and hits obstacles on your backmost column. Using BlastMan from bottom row will not hit top row, & using from top row will not hit bottom row.