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'''Anti Recovery''' sets a trap which, upon triggering when an enemy uses a recovery ship, the enemy instead takes damage equal to the amount they would have recovered, as well as creating a poison panel beneath them. Ignores any sort of defense including Invincible status and Under Shirt. | |||
If Roll chip triggers the trap, it would negate the chip’s attack and HP deducted is equal to how much she would heal. AntiRecovery will not trigger if the Roll is stolen from an AntiNavi. | If Roll chip triggers the trap, it would negate the chip’s attack and HP deducted is equal to how much she would heal. AntiRecovery will not trigger if the Roll is stolen from an AntiNavi. | ||
{{Navplate chips (BN6)}} | {{Navplate chips (BN6)}} |
Revision as of 07:59, 26 October 2022
AntiRecv | |
---|---|
Description | Damages enemy in recovery |
Full name | Anti Recovery |
Class | Standard |
Library # | 191 |
Element | Null Null |
Attack power | — |
Codes | A F V * |
MB | 37 (max 3 copies) |
Anti Recovery sets a trap which, upon triggering when an enemy uses a recovery ship, the enemy instead takes damage equal to the amount they would have recovered, as well as creating a poison panel beneath them. Ignores any sort of defense including Invincible status and Under Shirt.
If Roll chip triggers the trap, it would negate the chip’s attack and HP deducted is equal to how much she would heal. AntiRecovery will not trigger if the Roll is stolen from an AntiNavi.