Bass (BN6): Difference between revisions

Chip series (BN6)
(rebuild series data)
Tag: Manual revert
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Bass will never hit outside the enemy’s initial 3x3 area. Bass will also not attack panels in the same column Bass is hovering on (or columns behind him). Shooting Buster does not hit broken/hole panels. Bass will never hit any specific panel more than 8 times.
Bass will never hit outside the enemy’s initial 3x3 area. Bass will also not attack panels in the same column Bass is hovering on (or columns behind him). Shooting Buster (it is not called "buster rake") does not hit broken/hole panels. Bass will never hit any specific panel more than 8 times.


{{Navplate chips (BN6)}}
{{Navplate chips (BN6)}}

Revision as of 04:56, 17 March 2023

Chip 6 Giga 001 Gregar.png
Chip Icon 6 Giga 001 Gregar.png Bass
DescriptionBuster rake wide enmy area
Full nameBass
ClassGiga
Library #1G
ElementNull Null
Attack power60
CodesF
MB95 (max 1 copy)
Part of program advancesDarkness

Bass will never hit outside the enemy’s initial 3x3 area. Bass will also not attack panels in the same column Bass is hovering on (or columns behind him). Shooting Buster (it is not called "buster rake") does not hit broken/hole panels. Bass will never hit any specific panel more than 8 times.