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|mb=25 | |mb=25 |
Latest revision as of 02:48, 31 March 2023
Rflectr1 | |
---|---|
Description | Bounce an attk back at them! |
Full name | Reflector 1 |
Class | Standard |
Library # | 91 |
Element | None |
Attack power | 60 |
Codes | A C P * |
MB | 7 (max 5 copies) |
Rflectr2 | |
---|---|
Description | Bounce an attk back at them! |
Full name | Reflector 2 |
Class | Standard |
Library # | 92 |
Element | None |
Attack power | 120 |
Codes | B G Y * |
MB | 16 (max 5 copies) |
Rflectr3 | |
---|---|
Description | Bounce an attk back at them! |
Full name | Reflector 3 |
Class | Standard |
Library # | 93 |
Element | None |
Attack power | 200 |
Codes | E F O * |
MB | 25 (max 4 copies) |
Active for 63f. Blocks GunDelSol. Works with barriers but does not protect the barrier from damage. Does not flash or flinch.
There's a glitch with the interaction between Shield defense and the Freeze status which causes Freeze to still be inflicted even when it's blocked by Shield. All damage is blocked by the shield, but Reflect effects do not trigger. This glitch only occurs with the following chips: AquaSword, BlizzardBall, LilBoiler series (water hitbox), SpoutMan series, DiveMan series, and SpoutBeast charge.