m (Text replacement - "\|class=(Standard|Mega|Giga|Link Navi signature)" to "|class=$1 |librarysection=$1") |
m (Text replacement - "Navplate chips 6" to "Navplate chips (BN6)") |
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{{Navplate chips | {{Navplate chips (BN6)}} |
Revision as of 19:34, 19 October 2022
GolmHit1 | |
---|---|
Description | Hit 3panl area arnd clst enmy |
Class | Standard |
Library # | 127 |
Element | Break |
Attack power | 140 |
Codes | I K Y |
MB | 17 (max 5 copies) |
Chip lockout | 20 frames |
GolmHit2 | |
---|---|
Description | Hit 3panl area arnd clst enmy |
Class | Standard |
Library # | 128 |
Element | Break |
Attack power | 190 |
Codes | D P U |
MB | 27 (max 4 copies) |
Chip lockout | 20 frames |
GolmHit3 | |
---|---|
Description | Hit 3panl area arnd clst enmy |
Class | Standard |
Library # | 129 |
Element | Break |
Attack power | 250 |
Codes | H M V |
MB | 37 (max 3 copies) |
Chip lockout | 20 frames |
Strikes 1x3 on the first enemy panel within MegaMan’s row. Enemies standing on broken panels within that range will not be damaged, unless they are directly hit by the fist part of the attack. They have 20f chip lockout.