Black Bomb (BN6): Difference between revisions

Chip series (BN6)
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Impacting an enemy with FireBody while using WhiteCapsule results in dealing the impact damage and paralyzing, and then detonating, dealing its listed damage and paralyzing again. Blocks wind gusts.
Impacting an enemy with FireBody while using WhiteCapsule results in dealing the impact damage and paralyzing, and then detonating, dealing its listed damage and paralyzing again. Blocks wind gusts.


{{Navplate chips 6}}
{{Navplate chips (BN6)}}

Revision as of 19:39, 19 October 2022

Chip 6 Standard 065.png
Chip Icon 6 Standard 065.png BlkBomb
DescriptionThrw shel 3sqr fwd. Fire attk
ClassStandard
Library #65
ElementFire Fire
Attack power250
CodesB F O
MB32 (max 3 copies)

BlackBomb takes 52f to land. Impact damage is 100 and pseudo-breaking. It lasts for 6000f Impacting an enemy with FireBody causes it to detonate and deal the listed damage instead. Impacting an enemy with FireBody while using WhiteCapsule results in dealing the impact damage and paralyzing, and then detonating, dealing its listed damage and paralyzing again. Blocks wind gusts.