m (Text replacement - "Navplate chips 6" to "Navplate chips (BN6)") |
(Add internal ID and sort order) |
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{{Infobox chip | {{Infobox chip | ||
|gamenumber=6 | |gamenumber=6 | ||
|internalid=98 | |||
|sortorder=139 | |||
|name=LilBolr1 | |name=LilBolr1 | ||
|description=3pnl fwd Kttl attk Attack+ | |description=3pnl fwd Kttl attk Attack+ | ||
Line 17: | Line 19: | ||
{{Infobox chip | {{Infobox chip | ||
|gamenumber=6 | |gamenumber=6 | ||
|internalid=99 | |||
|sortorder=140 | |||
|name=LilBolr2 | |name=LilBolr2 | ||
|description=3pnl fwd Kttl attk Attack+ | |description=3pnl fwd Kttl attk Attack+ | ||
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{{Infobox chip | {{Infobox chip | ||
|gamenumber=6 | |gamenumber=6 | ||
|internalid=100 | |||
|sortorder=141 | |||
|name=LilBolr3 | |name=LilBolr3 | ||
|description=3pnl fwd Kttl attk Attack+ | |description=3pnl fwd Kttl attk Attack+ |
Revision as of 05:53, 20 October 2022
LilBolr1 | |
---|---|
Description | 3pnl fwd Kttl attk Attack+ |
Class | Standard |
Library # | 139 |
Element | Summon |
Attack power | 100 |
Codes | F K L |
MB | 18 (max 5 copies) |
LilBolr2 | |
---|---|
Description | 3pnl fwd Kttl attk Attack+ |
Class | Standard |
Library # | 140 |
Element | Summon |
Attack power | 140 |
Codes | E M V |
MB | 23 (max 4 copies) |
LilBolr3 | |
---|---|
Description | 3pnl fwd Kttl attk Attack+ |
Class | Standard |
Library # | 141 |
Element | Summon |
Attack power | 180 |
Codes | G S Z |
MB | 28 (max 4 copies) |
LilBoiler takes 52f to land and lasts for 96f before exploding and dealing damage to the 3x3 area surrounding it. Boiling damage is Aqua element. Collision with the Boiler will deal half damage of its attack value. Dust Cross/Beast can suck up the LilBoiler while it is in the air. Attacks received by the kettle from either player will increase its base damage by an amount equal to the received attack. Accumulated damage caps at 999. Break and Pseudo-Breaking attacks will destroy the kettle and prevent it from firing off its main attack. The kettle automatically explodes after 3 hits. The kettle continues to tally the hits even during timefreeze, so multihit timefreeze chips do not get to bypass the 3-hit limit.