(Fix internal ID and sort order) Tag: Reverted |
(Fix internal ID and sort order) Tag: Manual revert |
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{{Infobox chip | {{Infobox chip | ||
|gamenumber=6 | |gamenumber=6 | ||
|internalid=50 | |internalid=50 |
Revision as of 06:07, 20 October 2022
AirHocky | |
---|---|
Description | Bounce the puck off walls |
Class | Standard |
Library # | 51 |
Element | Break |
Attack power | 60 |
Codes | L M N |
MB | 19 (max 5 copies) |
Chip lockout | 50 frames |
Part of program advances | PitHocky |
Hits a total of 11 times. If the puck doesn’t have enough columns to bounce around, it will just disappear. Will stop on holes. Has 50f chip lockout. Lockout timer starts when Megaman returns to idle. Chip delay after use is considerably shorter in Beast Out & multiple AirHockeys can be quickly chained together as a result.