The Risky Honey series is a Real Time chip that protects the user from most non-Fire element attacks and sends out a swarm of bees. The swarm deals Wood element non-Flashing damage. Each swarm hits 5 times max. Any hits blocked by the hive will send out another swarm up to 3 times, after which the chip ends early. Each swarm can turn up to 2 times as they attempt to follow the their target, after which they continue in the direction they are flying. Once a swarm hits a target, it will move with the target as it continues hitting them. The travel speed of the swarms increases with chip rank.
Notes
Fire attacks do not end Risky Honey early unless the user flinches, is CC'd, or is decrossed. Time Freeze Fire element attacks will not Flash or Flinch while the hive is up. Real Time Fire element attacks will still Flash and Flinch unless they cause a decross, in which case they will not Flash or Flinch.
The following non-Fire damage sources can deal damage through Risky Honey: Poison panels, Anubis and Poison Pharaoh's drain, Gun del Sol series, AntiRecovery
Cursor element attacks will still destroy traps even when blocked with the hive.
Swarms will hit an obstacle only 1 time rather than the usual 5.
Swarms will occasionally fail to follow a hit target if the target moves off of it's panel on the same frame.
In the Japanese and Legacy Collection versions, there is a glitch that prevents Risky Honey from blocking attacks or sending out extra bees when used together with a trap. (More details needed.)
Frame Data
All versions of Risky Honey share the same frame data for the hive.
The travel speed of the swarms increases with each version.
The hive lasts for 36 frames max.
Attacks blocked within 10 frames of a swarm spawning will not spawn another swarm. This blocked attack does not affect the hive duration.