Air Hockey (BN6): Difference between revisions

Chip series (BN6)
(Add internal ID and sort order)
(Fix internal ID and sort order)
Tag: Reverted
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{{Infobox chip
{{Infobox chip
|gamenumber=6
|{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=50
|internalid=50

Revision as of 06:01, 20 October 2022

{{Infobox chip |gamenumber=6

|

Chip 6 Standard 051.png
Chip Icon 6 Standard 051.png AirHocky
DescriptionBounce the puck off walls
ClassStandard
Library #51
ElementBreak Break
Attack power60
CodesL M N
MB19 (max 5 copies)
Chip lockout50 frames
Part of program advancesPitHocky

Hits a total of 11 times. If the puck doesn’t have enough columns to bounce around, it will just disappear. Will stop on holes. Has 50f chip lockout. Lockout timer starts when Megaman returns to idle. Chip delay after use is considerably shorter in Beast Out & multiple AirHockeys can be quickly chained together as a result.