Air Raid chip series (BN6): Difference between revisions

Chip series (BN6)
m (Bigfarts moved page AirRaid chip series (BN6) to Air Raid chip series (BN6) without leaving a redirect: renaming with spaces)
m (Text replacement - "element=Summon" to "element=Obstacle")
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|librarysection=Standard
|librarysection=Standard
|number=142
|number=142
|element=Summon
|element=Obstacle
|damage=10
|damage=10
|mb=26
|mb=26
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|librarysection=Standard
|librarysection=Standard
|number=143
|number=143
|element=Summon
|element=Obstacle
|damage=10
|damage=10
|mb=32
|mb=32
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|librarysection=Standard
|librarysection=Standard
|number=144
|number=144
|element=Summon
|element=Obstacle
|damage=10
|damage=10
|mb=39
|mb=39

Revision as of 02:55, 31 March 2023

Chip 6 Standard 142.png
Chip Icon 6 Standard 142.png AirRaid1
DescriptionAttk enmy w/flying FgtrPlne.
Full nameAir Raid 1
ClassStandard
Library #142
ElementObstacle Obstacle
Attack power10
CodesG K R
MB26 (max 4 copies)
Chip 6 Standard 143.png
Chip Icon 6 Standard 143.png AirRaid2
DescriptionAttk enmy w/flying FgtrPlne.
Full nameAir Raid 2
ClassStandard
Library #143
ElementObstacle Obstacle
Attack power10
CodesO T Y
MB32 (max 3 copies)
Chip 6 Standard 144.png
Chip Icon 6 Standard 144.png AirRaid3
DescriptionAttk enmy w/flying FgtrPlne.
Full nameAir Raid 3
ClassStandard
Library #144
ElementObstacle Obstacle
Attack power10
CodesN U Z
MB39 (max 3 copies)

Can be spawned on broken/hole panels. Follows moving targets. The number of shots is dependent on the chip. AirRaid has a 1/4 chance to miss a non-moving target with a shot. They do not block wind gusts. Chip HP Average hit count Total shots Lasts for (f) AirRaid1 30 7.5 10 150 AirRaid2 40 10.5 14 190 AirRaid3 50 13.5 18 230