Air Spin chip series (BN6): Difference between revisions

Chip series (BN6)
(Fix internal ID and sort order)
Tag: Reverted
m (Bigfarts moved page AirSpin chip series (BN6) to Air Spin chip series (BN6) without leaving a redirect: renaming with spaces)
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Infobox chip
{{Infobox chip
|gamenumber=6
|{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=126
|internalid=126
|sortorder=131
|sortorder=131
|name=AirSpin1
|name=AirSpin1
|fullname=Air Spin 1
|series=Air Spin
|description=Spits out hurricane attack
|description=Spits out hurricane attack
|class=Standard
|class=Standard
Line 20: Line 20:


{{Infobox chip
{{Infobox chip
|gamenumber=6
|{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=127
|internalid=127
|sortorder=132
|sortorder=132
|name=AirSpin2
|name=AirSpin2
|fullname=Air Spin 2
|series=Air Spin
|description=Spits out hurricane attack
|description=Spits out hurricane attack
|class=Standard
|class=Standard
Line 40: Line 40:


{{Infobox chip
{{Infobox chip
|gamenumber=6
|{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=128
|internalid=128
|sortorder=133
|sortorder=133
|name=AirSpin3
|name=AirSpin3
|fullname=Air Spin 3
|series=Air Spin
|description=Spits out hurricane attack
|description=Spits out hurricane attack
|class=Standard
|class=Standard
Line 58: Line 58:
|description_ja=しゅういをおそう風をおこすしゃりんを前方にすべらせる
|description_ja=しゅういをおそう風をおこすしゃりんを前方にすべらせる
}}
}}


400 HP. Spins once every 10f. Spins an additional time for each time it gets hit with a Wind attack. AirSpin ignores Holy Panels when taking damage. If they collide with the enemy they will deal their base damage and explode. This counts as wind damage and can remove barriers.  
400 HP. Spins once every 10f. Spins an additional time for each time it gets hit with a Wind attack. AirSpin ignores Holy Panels when taking damage. If they collide with the enemy they will deal their base damage and explode. This counts as wind damage and can remove barriers.  

Latest revision as of 23:30, 25 October 2022

Chip 6 Standard 131.png
Chip Icon 6 Standard 131.png AirSpin1
DescriptionSpits out hurricane attack
Full nameAir Spin 1
ClassStandard
Library #131
ElementWind Wind
Attack power50
CodesF G R
MB22 (max 4 copies)
Chip 6 Standard 132.png
Chip Icon 6 Standard 132.png AirSpin2
DescriptionSpits out hurricane attack
Full nameAir Spin 2
ClassStandard
Library #132
ElementWind Wind
Attack power50
CodesA L T
MB29 (max 4 copies)
Chip 6 Standard 133.png
Chip Icon 6 Standard 133.png AirSpin3
DescriptionSpits out hurricane attack
Full nameAir Spin 3
ClassStandard
Library #133
ElementWind Wind
Attack power50
CodesN O T
MB36 (max 3 copies)

400 HP. Spins once every 10f. Spins an additional time for each time it gets hit with a Wind attack. AirSpin ignores Holy Panels when taking damage. If they collide with the enemy they will deal their base damage and explode. This counts as wind damage and can remove barriers. AirSpin 1 hits 2 times and lasts for 25f , AirSpin 2 hits 3 times and lasts for 35f, AirSpin 3 hits 4 times and lasts for 45f. Change from previous game: AirSpin is now an object the user can hit.