Aura Head chip series (BN6): Difference between revisions

Chip series (BN6)
m (Text replacement - "\|class=(Standard|Mega|Giga|Link Navi signature)" to "|class=$1 |librarysection=$1")
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{{Infobox chip
{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=95
|sortorder=48
|name=AuraHed1
|name=AuraHed1
|fullname=Aura Head 1
|series=Aura Head
|description=A flying head with 2spc tail
|description=A flying head with 2spc tail
|class=Standard
|class=Standard
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{{Infobox chip
{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=96
|sortorder=49
|name=AuraHed2
|name=AuraHed2
|fullname=Aura Head 2
|series=Aura Head
|description=A flying head with 2spc tail
|description=A flying head with 2spc tail
|class=Standard
|class=Standard
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{{Infobox chip
{{Infobox chip
|gamenumber=6
|gamenumber=6
|internalid=97
|sortorder=50
|name=AuraHed3
|name=AuraHed3
|fullname=Aura Head 3
|series=Aura Head
|description=A flying head with 2spc tail
|description=A flying head with 2spc tail
|class=Standard
|class=Standard
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Hits in a 1x3 range. If the user has a barrier then damage is increased by 50.
Hits in a 1x3 range. If the user has a barrier then damage is increased by 50.


{{Navplate chips 6}}
Has no counter frames.
{{Navplate chips (BN6)}}

Latest revision as of 21:56, 13 February 2023

Chip 6 Standard 048.png
Chip Icon 6 Standard 048.png AuraHed1
DescriptionA flying head with 2spc tail
Full nameAura Head 1
ClassStandard
Library #48
ElementBreak Break
Attack power130
CodesB C D
MB25 (max 4 copies)
Part of program advancesStreamHd
Chip 6 Standard 049.png
Chip Icon 6 Standard 049.png AuraHed2
DescriptionA flying head with 2spc tail
Full nameAura Head 2
ClassStandard
Library #49
ElementBreak Break
Attack power150
CodesD E F
MB33 (max 3 copies)
Part of program advancesStreamHd
Chip 6 Standard 050.png
Chip Icon 6 Standard 050.png AuraHed3
DescriptionA flying head with 2spc tail
Full nameAura Head 3
ClassStandard
Library #50
ElementBreak Break
Attack power170
CodesF G H
MB39 (max 3 copies)
Part of program advancesStreamHd

Hits in a 1x3 range. If the user has a barrier then damage is increased by 50.

Has no counter frames.