Black Bomb (BN6): Difference between revisions

Chip series (BN6)
>HonorNite
(Created page with "BlackBomb takes 52f to land. Impact damage is 100 and pseudo-breaking. It lasts for 6000f Impacting an enemy with FireBody causes it to detonate and deal the listed damage ins...")
 
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{{Infobox chip
|gamenumber=6
|internalid=60
|sortorder=65
|name=BlkBomb
|fullname=Black Bomb
|series=Black Bomb
|description=Thrw shel 3sqr fwd. Fire attk
|class=Standard
|librarysection=Standard
|number=65
|element=Fire
|damage=250
|mb=32
|codes=B,F,O
|delay=0
|name_ja=ブラックボム
|description_ja=ふはつだんを3マス前になげる!炎攻撃でバクハツ!
}}
BlackBomb takes 52f to land. Impact damage is 100 and pseudo-breaking. It lasts for 6000f
BlackBomb takes 52f to land. Impact damage is 100 and pseudo-breaking. It lasts for 6000f
Impacting an enemy with FireBody causes it to detonate and deal the listed damage instead.
Impacting an enemy with FireBody causes it to detonate and deal the listed damage instead.
Impacting an enemy with FireBody while using WhiteCapsule results in dealing the impact damage and paralyzing, and then detonating, dealing its listed damage and paralyzing again. Blocks wind gusts.
Impacting an enemy with FireBody while using WhiteCapsule results in dealing the impact damage and paralyzing, and then detonating, dealing its listed damage and paralyzing again. Blocks wind gusts.
{{Navplate chips (BN6)}}

Latest revision as of 23:15, 25 October 2022

Chip 6 Standard 065.png
Chip Icon 6 Standard 065.png BlkBomb
DescriptionThrw shel 3sqr fwd. Fire attk
Full nameBlack Bomb
ClassStandard
Library #65
ElementFire Fire
Attack power250
CodesB F O
MB32 (max 3 copies)

BlackBomb takes 52f to land. Impact damage is 100 and pseudo-breaking. It lasts for 6000f Impacting an enemy with FireBody causes it to detonate and deal the listed damage instead. Impacting an enemy with FireBody while using WhiteCapsule results in dealing the impact damage and paralyzing, and then detonating, dealing its listed damage and paralyzing again. Blocks wind gusts.