BlastMan chip series (BN6): Difference between revisions

Chip series (BN6)
(Fix internal ID and sort order)
(add full name)
Line 4: Line 4:
|sortorder=257
|sortorder=257
|name=BlastMan
|name=BlastMan
|fullname=BlastMan
|description=Head fwd & launch blst attk
|description=Head fwd & launch blst attk
|class=Mega
|class=Mega
Line 22: Line 23:
|sortorder=258
|sortorder=258
|name=BlastMnEX
|name=BlastMnEX
|fullname=BlastManEX
|description=Head fwd & launch blst attk
|description=Head fwd & launch blst attk
|class=Mega
|class=Mega
Line 40: Line 42:
|sortorder=259
|sortorder=259
|name=BlastMnSP
|name=BlastMnSP
|fullname=BlastManSP
|description=Head fwd & launch blst attk
|description=Head fwd & launch blst attk
|class=Mega
|class=Mega

Revision as of 18:50, 21 October 2022

Chip 6 Mega 022.png
Chip Icon 6 Mega 022.png BlastMan
DescriptionHead fwd & launch blst attk
Full nameBlastMan
ClassMega
Library #22
ElementFire Fire
Attack power120
CodesB *
MB30 (max 3 copies)
Chip 6 Mega 023.png
Chip Icon 6 Mega 023.png BlastMnEX
DescriptionHead fwd & launch blst attk
Full nameBlastManEX
ClassMega
Library #23
ElementFire Fire
Attack power140
CodesB
MB49 (max 2 copies)
Chip 6 Mega 024.png
Chip Icon 6 Mega 024.png BlastMnSP
DescriptionHead fwd & launch blst attk
Full nameBlastManSP
ClassMega
Library #24
ElementFire Fire
Attack power
CodesB
MB68 (max 1 copy)

Can be used over broken/hole panels. Blast Fire comes from behind your field and hits obstacles on your backmost column. Using BlastMan from bottom row will not hit top row, & using from top row will not hit bottom row.