BlastMan chip series (BN6): Difference between revisions

Chip series (BN6)
No edit summary
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Line 51: Line 51:
|number=24
|number=24
|element=Fire
|element=Fire
|damage=0
|damage=0 (250)
|mb=68
|mb=68
|codes=B
|codes=B

Revision as of 18:51, 11 March 2023

Chip 6 Mega 022.png
Chip Icon 6 Mega 022.png BlastMan
DescriptionHead fwd & launch blst attk
Full nameBlastMan
ClassMega
Library #22
ElementFire Fire
Attack power120
CodesB *
MB30 (max 3 copies)
Chip 6 Mega 023.png
Chip Icon 6 Mega 023.png BlastMnEX
DescriptionHead fwd & launch blst attk
Full nameBlastMan EX
ClassMega
Library #23
ElementFire Fire
Attack power140
CodesB
MB49 (max 2 copies)

"(250)" can not be assigned to a declared number type with value 0.

Chip 6 Mega 024.png
Chip Icon 6 Mega 024.png BlastMnSP
DescriptionHead fwd & launch blst attk
Full nameBlastMan SP
ClassMega
Library #24
ElementFire Fire
Attack power0 (250)
CodesB
MB68 (max 1 copy)

Can be used over broken/hole panels. Blast Fire comes from behind your field and hits obstacles on your backmost column. Using BlastMan from bottom row will not hit top row, & using from top row will not hit bottom row.